At least they have expertise now. And at least abilities that sounded fun on paper but were very unfun in play are removed.
I think the tasha's primal awareness is missing though.
The Tasha's Ranger has Expertise. And the Ranger has lurched from "interesting fluff, awful mechanics" to "boring fluff, competent mechanics". And while a D+ is a better grade than an F it's still bad. (And yes Primal Awareness is missing - it's far too fluffy and interesting for this mechanics-only offering)
To reiterate once again: the spell is bad (as most other ranger combat spells) , but the ability it replaced was even worse.
No it wasn't assuming we're talking about Volley. The old Multiattack cost no resources rather than burning a third level spell slot. It didn't have to target your friends if they were in the hideously big area. It made use of things like your fighting style, your feats, your equipment, and even your primary stat. And, for that matter, Hunter's Mark.
Volley was worth using if there were four enemies within a 20ft area, and worth considering if there were three. How often this came up was DM dependent.
Meanwhile Conjure Barrage gets none of those benefits. It just hits a wide area for 3d8 damage which is ... not quite enough to kill an orc on average rolls if the orc fails its saving throw. It's therefore much more niche thanks to the friendly fire issue. And while it can hordebreak the wizard's fireball is easier to use, harder to save against, and does more average damage on a passed saving throw than conjure barrage does on a failed one. So you're trying to do with your third level slot things wizards are better at doing with theirs.
Volley is more flexible and more generally useful than conjure barrage would be even if you didn't have to burn a third level slot every time you wanted to cast it (or a lower level slot for significantly less damage).
Hunters mark costs your concentration as does swift quiver... So bad synergy.
And fixing this is a genuine improvement.
So even if the numbers are not correct now, at least the chassis works much more seemlessly.
The problem is that there's nothing interesting on that chassis. The first ability you get that says ranger rather than fighter or druid to me is 'Roamin' ' at level 7 I think.
Numbers can still be balanced.
But the fluff is also needed. The PHB ranger was all ribbon ability fluff. This thing is all bland mechanics.