Ranger powers- is this correct?

The Ranger does have the limitation that he can only quarry mark the nearest enemy.

Rogues, otoh, can hit anyone with sneak attack who they have combat advantage against. And there appears to be no range limitation on the new sneak attack.

So crossbow at 1d10+4+2d6, Rogue gets initiative, and Rogue throws bolts through the enemy wizard or skirmisher.

Ranger could also hit the backrow, but without the advantage of any of the quarry powers.
 

log in or register to remove this ad

Rolling against 'Reflex' is a lot better than against 'AC' I would think. At least, it seemed so in the game yesterday. I was the fast one, and my Reflex was 15 vs AC of 17.

I'm not fond of the 'nearest enemy' stuff, either. It seems unnecessarily gamey and takes away decision making from the player and the DM.
 

Dr. Strangemonkey said:
Rogues, otoh, can hit anyone with sneak attack who they have combat advantage against. And there appears to be no range limitation on the new sneak attack.
Except that of a crossbow, which I'll willing to bet is probably less than that of a longbow.
 

Piercing Strike would seem to be the Rogue's equivalent of Careful Attack, but with a less predictable effect. Looking at the monsters we've seen, targeting Ref rather than AC gives a bonus of between +0 to +7.
Piercing Strike requires melee weapons though.
 

Rodrigo Istalindir said:
I'm not fond of the 'nearest enemy' stuff, either. It seems unnecessarily gamey and takes away decision making from the player and the DM.
No more gamey than combat advantage, really.

HQ and WC would be quite broken if it were free selection. They're already more versatile than SA to begin with.

It forces Ranger and Warlock players to utilize movement properly if they want to get closer to their preferred target. The Ranger might start the round HQ-ing the Brute, doing a hit and run on him while moving himself closer to the Mage. Then the next round, assuming he's close enough, he chooses to switch his HQ to the Mage. That, of course, is just a simple example.
 


Dr. Strangemonkey said:
The Ranger does have the limitation that he can only quarry mark the nearest enemy.

Rogues, otoh, can hit anyone with sneak attack who they have combat advantage against. And there appears to be no range limitation on the new sneak attack.

So crossbow at 1d10+4+2d6, Rogue gets initiative, and Rogue throws bolts through the enemy wizard or skirmisher.

Ranger could also hit the backrow, but without the advantage of any of the quarry powers.

Except they only have proficiency with the hand crossbow, so I expect a short range and lower damage. And without someone else doing something to make that enemy give up combat advantage, the rogue will only get that bonus damage on the first round, if he wins initiative.


scholar- right. But then, warlocks are doing that all the time, at range. The rogue really has to work for his bonus damage, the other strikers get theirs by default.
 

Remove ads

Top