This is where I say if you want some spell casting MULTICLASS then!!! Plese make no gish base classes. Focus on developing well thought out multiclassing rules.
Just roll Rangers and Warlords into the Fighter. If you want to play the Ranger, pick Fighter, select a matching theme/background, and select the Ranger build.
Same goes for the Warlord. D&D has too many classes right now.
Just roll Rangers and Warlords into the Fighter. If you want to play the Ranger, pick Fighter, select a matching theme/background, and select the Ranger build.
Same goes for the Warlord. D&D has too many classes right now.
What makes the ranger unique? Multiple combat styles paired with wilderness lore and nature magic.
Rangers should be able to dual wield and use bows.
Actually, dual-wielding for rangers is a rather recent development, for which we can pretty much thank our good friend Drizzt. It has virtually nothing to do with the ranger concept as such.
Dealing with specialists outside their element for long periods of time without retraining is often torture for all involved. It is as bad is sneak attack rogues in very simulationist rule sets against the undead. It is rare that you can get a player to deal with being hampered for long periods of time these days. Often they slowly get less and less interested unless the DM is very skilled.