Ransom for Retirement (El Jefe Judging)

"I'm Semabin. We're here because we've been told you need to be rescued..."
Semabin realizes that the girl was not bound in any way. She might not have realized that she needed help.
"Your nurse is also missing. Do you know where she is?"
 

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The girl points toward the room across the hall, still nervous, but slowly beginning to relax.

DM notes to self
[SBLOCK]R - HP: 4 of 14 (5 subdual), AC: 15, Attack +4/1d8+3
P - HP: 4 of 4 (6 subdual), AC: 11, Attack +1/1d8+1
O - HP: -6 of 9, AC: 12, Attack +2/1d6+1
T - HP: -3 of 9, AC: 17 (chain shirt, large shield), Attack +3; 1d8+2
U - HP: 20 of 20, AC: 14 (leather + dex), Attack +2(+3)/+2(+3)[/SBLOCK]
 



"Is everyone else ok?" Kyle queries of his companions as he scans the area "Where is Semabin?" the usually jovial priest asks grunting in pain. He looks down at Fenwick once again to make sure he is OK, rises painfully to his feet and stumbles towards the door.

OOC: If Fenwick isn't OK then I'll hit him with another CLW before rising. The version of Kyle in the RG is an earlier one without spells and no record of what he's already cast. How do you want to handle it? He used a magic stone spell earlier. Possibly a healing spell or two?
 

Semabin:
She say, "OK," and accompanies Semabin into the other room. He finds a middle aged woman there, gagged and bound. She looks as though she was not mistreated.

Outside:
Lupic and Fenwick both appear stable, but unconscious (-1 HP). Kyle casts another healing spell on Fenwick, bringing him to his feet. cure light wounds (1d8+1=9) Fenwick is now fully healed. "Thank you, Kyle. I certainly no longer feel as though I had been run through."

The man with the bow has reached the trees and disappeared from sight.

Deos notices that O, the man who tried to grapple Fenwick is looking pretty pale and unhealthy as he continues to bleed out. He will die soon without aid. T, the man with the battle axe, is also bleeding out, but does not look to be in quite as bad of shape.

OOC: I think Kyle had 1 first level spell left, and I think the cure minor on Fenwick was the first 0th level cast. Hey, I actually rolled well for you.

DM notes to self
[SBLOCK]R - HP: 4 of 14 (5 subdual), AC: 15, Attack +4/1d8+3
P - HP: 4 of 4 (6 subdual), AC: 11, Attack +1/1d8+1
O - HP: -7 of 9, AC: 12, Attack +2/1d6+1
T - HP: -4 of 9, AC: 17 (chain shirt, large shield), Attack +3; 1d8+2
U - HP: 20 of 20, AC: 14 (leather + dex), Attack +2(+3)/+2(+3) [/SBLOCK]
 

Deos heads over to the man that tried to grapple Fenwick while saying, "Kyle, could you see about keeping that man there with the battleaxe alive? I'll see to this one here, and then see about getting Lupic back on his feet. Fenwick, check the house and see if Semabin is in there. Be careful, and scream if you need help." With that, Deos leans over the man at his feet and chants out another minor healing prayer to stop the bleeding. After that, he heads over to Lupic and does what he can to bring him back to conciousness.

OOC: Sacrificing Create Water to stabilize O, then sacrificing Bless for a CLW on Lupic, and if he isn't awake after that, Deos will sacrifice Light for a Cure Minor on Lupic. (Can I spontaneously cast using my domain slot? If so, and Lupic is still down, Deos will sacrifice Detect Secret Doors for another CLW on Lupic).


[sblock=Spells left]Arcane Spells Prepared:
(0-level) - Detect Magic, Acid Splash, Acid Splash
(1-level) - Mage Armor, Magic Missile (Int bonus spell)

Divine Spells Prepared:
(0-level) - Create Water, Light, Mending
(1-level) - Bless, Sanctuary (Wis bonus spell), Detect Secret Doors(Domain Spell)[/sblock]
 


Semabin:
The nurse says, "Thankyou kind sir! Oh, is Lily ok?" She runs over to Lily to make sure she is ok.

Outside:
Deos heals Lupic, bringing him to his feet, but not much more.cure light wounds (1d8+1=3) Lupic now has 2 HP.

Fenwick moves inside the house and sees Lily and her nurse.

Quickly searching the rest of the house, there is not a great deal of interest. The house consists of two small bedrooms and a small kitchen/dining/living area. Judging from the pallets on the floor, it was pretty cramped quarters. The kitchen pantry has various foodstuffs: trail rations, smoked venison, some fresh berries. This does not look like a long term base of operations, but more like an abandoned house hastily fixed up for temporary accomidations.
 


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