I mean, you and Twosix both said that it wasn't. How is your own statement that it isn't railroading because the DM and players are on the same page beyond you?
Because neither of us was talking about anything to do with trad play? We were very specifically talking about how a GM and player would likely be in alignment on what “Cunning Expert” in
@pemerton ’s MHRP game was not an instance of there being”one true way” for that character and therefore not a railroad asyou have claimed. Nor would there be the concern you expressed about the player trying to use “Cunning Expert” for everything they did.
You’ve now taken this to mean that any and all instances of GM and player being in alignment is not a railroad and GM and players are aligned in trad play (no idea where this was mentioned or claimed or how it has anything to do with what was being said) so therefore trad play is not a railroad.
As I said… you’ve misinterpreted something somewhere along the way and it’s led you to make conclusions that I not only don’t agree with, but which have nothing to do with what I said.
If being on the same page as the DM isn't a railroad, and both you and Twosix have said it isn't, then no traditional play is inherently a railroad.
I’m going to stop addressing this part of the conversation now… further explanations should be unnecessary at this point, and may only serve to further confuse the matter.
The only traditional play that is a railroad comes from those DMs that railroad their players, but that has nothing to do with traditional play. Railroading is 100% a DM issue, not a playstyle issue.
I disagree. The history of that playstyle is rife with it. The Dragonlance saga and the rise of the adventure path model of play. It is a dominant force in the hobby to this day. It relies on the elements of trad play.
I don’t think that it means every single instance of trad play is a railroad, but to say that the two don’t have some serious overlap is misguided, or perhaps naïve.
See, that's why it's a misconception on your part and just a feeling. What you describe there is a False Dichotomy. There are other choices than you the player can author fiction or else you are just a tourist. You aren't just a tourist based on not being able to author fiction. There must be more to it than that. Significantly more. Like actual railroading.
No, it’s not a misconception on my part. It is what I think of as railroading. It doesn’t need to get to the cartoonish charicature that you’re describing. An adventure path, to me, is largely a railroad. May there be some points where my decisions matter? Sure… but almost always exclusively within the context of the adventure path and its contents.
And this isn’t necessarily a bad thing. Cleary many folks like adventure paths. It’s just not my preferred mode of play.
Now… your idea of what constitutes railroading may be different than mine… that’s fine. But I’ve explained my view. We should be able to communicate based on mutual understanding of what we’re talking about.