Testament
First Post
beaver1024 said:Notice how none of the spells you listed are direct damage? WoTC made a huge mistake in 3.5. By removing Haste and nerfing pretty much every arcane spell there is, they've effectively made arcane spellcasters unviable. Now they're trying to correct their mistakes by trying to enforce their views on how arcane spellcasters should be played. Hence they are producing worthwhile direct damage spells left right and centre. The only worthwhile direct damage spells are those that are least hampered by traditional defences to spells since the ultimate defence to dd spells (hps) the monsters have an abundance off. That is why you're seeing spells like the Orb spells and Blast of Flame type spells. Which incidently is an admission of sorts that they stuffed up with things like Polar Ray and Cone of Cold.
What's this man smoking? Where do I get some?

Removed haste? More like changed it to what it was supposed to dang well be in the first place, a fighter buff, rather than the Wizard God Mode code.
And mate, play after level 12 some time. At that point, everyone's just a meat shield for the spell lobber. And try using metamagic some time, or maybe explore avenues other than blatty death?