Rathan's Problem Down Under [3.5 OOC/Recruiting One More: Need Arcane Type]

Didn't think of it that way. I was thinking using Lidia0s companion for warning runs. And may still do, Menhir could be excellent distraction, raising out from earth and dissapearing again. Think of how much goblins low level hordes could you discourage from attacking that way :)

Very well, we pair up then, other may walk fully armored then either from the beginning or from next day. And we can start now.
 

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A spell Description would help ghostcat.. but barring that information a book source and page number in parentheses will do in a pinch :)... thank you for asking btw :)
 

[sblock=Haunted]
I'd like to define Haunted little more fully then just 'appears at inopportune times' text.

I realize it's fully in your domain to say when and how ghost appears, but maybe little more formalization is in order. Read and think it over.

Normal skill affecting flaws always give -5 to skill, but affect only one skill. I'm thinking that not always ghost appearance will be disruptive. Let's say he only moans once and I need to roll Spot check for Berrek. He made his appearance, but not in a manner that will be disruptive. Same thing changes if I need to make Listen check or if he instead of moan materializes in front of Berrek. Same for hide or move silently.

So, my suggestion is this. First, lower penalty to -3, it affects almost all major skills of Berrek. When you decide that he needs appearance roll d8 (or choose one):
1 no effect, appearance is so subtle that only Berrek notices anything
2 moan or other sound effect, affects Move Silently
3 appearance outside of hideout, affects Hide in Shadows
4 subdued moaning or whispering in Berrek's ear, affects Listen
5 manifesting in front of Berreks face or otherwise inhibiting vision, affects Spot
6 fast movement, agitated whispering, small cantrip effects (as prestidigitation), affects Search checks or in physicaly focused situation, affects Tumble/Balance
7 inappropriate appearnce in social situation, affects Gather info, Diplomacy or Bluff
8 roll again, strong manifestation, penalty -5 OR manifest strongly enough to trigger other flaw (Ghost warped) affecting Berrek directly


[/sblock]
 

Menhir wishes everyone a happy Earth Day! :)[sblock=Neurotic]How is that Berrek is making two attacks after having moved up to the hobgoblin? My understanding is that making more than a single attack is normally a full round action and so can't be done following a move action.[/sblock]
 

[sblock=Ambrus & Rathan]
Two weapon fighting should be (if I read things correctly) single attack action one attack each hand.

If I got that wrong, rathan, feel free to ignore second attack
[/sblock]
 


Gonna have to say the SRD has a point here... as this would cause two weapon fighting to become MUCH more bad ass than ever conceptualized..... Ignoring second attack...
 

Sure thing. I always read that one as those with BAB +6 and above.

Is there an indication that they have active spells on them? Next round is full sneak attack so if there is anything to steal I'd like to know. I don't think they are casters so I won't try to steal spells.

If nothing is apparent (no mage armor for example), no haste, nothing that observation with spellcraft could determine then simple sneak attacks along with fighters should do the trick.

Full defensive in any case and another charge from the gauntlets for +2 to hit and damage
 
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