My character, Justin Hacksmith, at his current stage of development. I've left the background fairly vague at the moment, so any changes we make don't involve too much rewriting. I've still got to sort out my spell selection, and buy more gear, but this should give people a good idea of my character.
Justin Hacksmith
Human Level 6 Cleric (Knowledge), Neutral Good
STR 10
DEX 14 (+2)
CON 10
INT 14 (+2)
WIS 19 (+4) (including Periapt of Wisdom +2)
CHA 12 (+1)
Combat Stats:
Base Attack Bonus: +4
Melee: +4 [+4 BAB]
Ranged: +6 [+4 BAB, +2 DEX]
Hit Points: 33 [8 + 5 + 5 + 5 + 5 + 5 (levels)]
Armor Class: 12 [10 + (Armor) + 2 (DEX)]
Initiative: +2 (+2 DEX)
Movement Rate: 30 feet
Attacks per round:
Unarmed strike (+3 to hit, 1d3 subdual dmg)
or Brass knuckles (+3 to hit, 1d3 dmg)
Weapons and Armor:
Armor:
Weapons: Unarmed Strike (1d3 dmg, Crit 20/x2)
Saving Throws:
Fort: +5 [+5 base]
Ref: +4 [+2 base, +2 DEX]
Will: +9 [+5 base, +4 WIS]
Feats:
Light Armor Proficiency (Free for Cleric)
Medium Armor Proficiency (Free for Cleric)
Heavy Armor Proficiency (Free for Cleric)
Shield Proficiency (Free for Cleric)
Simple Weapons Proficiency (Free for Cleric)
Alertness (1st level feat)
Improved Unarmed Strike (bonus human feat)
Dirty Fighting (3rd level feat)
Fists of Iron (6th level feat)
Skills:
Bluff +6 (5 ranks, +1 CHA)
Concentration +9 (9 ranks)
Craft (caligraphy) +11 (9 ranks, +2 INT)
Diplomacy +6 (5 ranks, +1 CHA)
Forgery +6 (4.5 ranks, +2 INT)
Heal +8 (4 ranks, +4 WIS)
Knowledge (religion) +6 (4 ranks, +2 INT)
Listen +6 (0 ranks, +4 WIS, +2 Alertness)
Spot +6 (0 ranks, +4 WIS, +2 Alertness)
Languages:
Common, 2 others.
Special Abilities:
Bonus feat at 1st level.
+1 Skill Point per level.
Favored Class: Any.
Turn Undead 4/day.
Spells:
Spells per day: 5/4+1/4+1/3+1
DCs: 14/15/16/17
Domains: Knowledge, Trickery.
Orisons:
Level 1:
Level 2:
Level 3:
Equipment:
Wearing / Carrying
- Scholar's Clothes
- Brass Knuckles
- Amulet of Protection from Scrying
- Periapt of Wisdom +2
- Hat of Disguise
- 16,000 gp (still a whole load of gear to buy...)
Total Weight Carried: lb
Load: Light
Current XP:
Current: 10,100
Next Level: 15,000
Justin Hacksmith. A man always short of time. A man who is convinced his god is testing his faith, before sending him on to better things. Because, that's the only way you could stay sane in this job. Well, that or large quantities of whiskey...
In The City, cleric of the god of knowledge are not the most popular people around. Most of the wizards have little time for religion, and many are suspicious of a group who's power lies around finding out secrets. Career doors tend to get slammed in your face once people spot your holy symbol. Fortunately, journalism welcomes these investigative skills that so many others shun. Given his religious upbringing, it seemed the best option for Justin. It was that or sweeping the temple floor, and he's never been much good with a broom.
Justin's been with The Daily Float for three years now, a long time in such a dangerous business. He's been promoted a few times, and is currently working as a copy-editor. He's partnered with Bambi Doe, one of the "up and coming new reporters", and does his best to keep both himself and Bambi alive. While he'd never admit it, he's very fond of the reporter, and goes out of his way trying to keep her safe, and knock her scrawled notebooks into printable form.
---------------
Miss Jones, could you make a note of this?
Transmutation
Level: Brd 0, Clr 0, Sor/Wiz 0.
Components: V, S
Casting Time: 1 action
Range: Personal
Effect: Copys down spoken words
Duration: 1 minute/level
Saving Throw: None
Power Resistance: No
Power Points: 1
This power records anything spoken by the caster onto suitable writing surface (notebook, sheet of paper, foot high blood red letters on the wall...). Colour, typeface and point size are all set by the caster.
Brass Knuckles
These pieces of molded metal fit over the outside of a character’s fingers and allow him or her to deal lethal damage with an unarmed strike instead of nonlethal damage. A strike with brass knuckles is otherwise considered an unarmed attack. (Taken from d20 Modern.)