Part of the problem with the RPGA is that it only takes one person to spoil an otherwise good game. If 5 out of 6 people at the table are awesome, that last guy can suck the life out of the game.
I've only ever played one RPGA game. The adventure was kind of mediocre (I think at one point we were delivering fruit!), but the DM was good and the majority of the players were good.
But when the main plot hook was revealed, one player absolutely refused to go along with the adventure. He tried to have some sort of roleplay justification, but I think his character was just really close to levelling, and he didn't think we would survive. So we had to go on shorthanded, after arguing with him for 15 minutes.
The other players at the table were good and fun to play with, but this one guy essentially spoiled what would have been a decent game. And if all you need to screw up the game is one bad apple, then the RPGA doesn't look promising, not when I can play with real life friends who I know are not stupid.
(Then there was another guy who thought playing the fumbling wizard was cool. Casting web and trapping half the party for no good reason. But he wasn't that bad, and at least he tried.)
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Back on topic, though, I think the RPGA is a good place to test the rules, if only because it is very well organized.
I've only ever played one RPGA game. The adventure was kind of mediocre (I think at one point we were delivering fruit!), but the DM was good and the majority of the players were good.
But when the main plot hook was revealed, one player absolutely refused to go along with the adventure. He tried to have some sort of roleplay justification, but I think his character was just really close to levelling, and he didn't think we would survive. So we had to go on shorthanded, after arguing with him for 15 minutes.
The other players at the table were good and fun to play with, but this one guy essentially spoiled what would have been a decent game. And if all you need to screw up the game is one bad apple, then the RPGA doesn't look promising, not when I can play with real life friends who I know are not stupid.
(Then there was another guy who thought playing the fumbling wizard was cool. Casting web and trapping half the party for no good reason. But he wasn't that bad, and at least he tried.)
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Back on topic, though, I think the RPGA is a good place to test the rules, if only because it is very well organized.