Yes. According to:Its got the Ordial Plane in it, so its most likely a fan-made map
Thank you! Downloaded for future use.Yes. According to:
it was drawn by a zen79@deviantart
Lovely map.
The thing about this, though, is that MTG planes have world boundaries. Space exist in some of them, but one CANNOT leave a plane just by traveling "up". Each plane inevitably has an end. Not a crystal sphere, but a straight up ending. You get to the edge and can go no further. The ONLY way to leave an mtg plane is by planeswalking. All of this makes what op is trying to do nigh impossible. The mtg universe would have to be it's own completely cut off setting, even more so than ebberon. I would say that the crystal sphere for the mtg setting would be entirely found in the blind eterneties. If this would be true, I would say that theres exactly one plane we know of that is near or actually touches the crystal sphere, and thats Equilor.It's a good point. I'd argue that many D&D worlds, like Greyhawk and Toril, have safe routes through the Phlogiston that make planar travel far easier, through safe routes like Spelljammer. But a world like Theros or Ravnica does not. The Phlogiston is a treacherous place to travel without the safe routes, and contains Dark Regions that no one returns from. So my explanation largely assumes that if you aren't Planeswalking, traveling through the Phlogiston will kill you or drive you insane.
So in this view, the Phlogiston = Blind Eternities. I especially like this, as the Blind Eternities is described as being filled with mana and Aether, which could be various forms of the highly flammable energy the Phlogiston is filled with.
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Note, I'm not actually debating you in a "I'm right your wrong!" way, I'm just trying to justify my alternative idea. There really is no official justification for how these connect.
The thing about this, though, is that MTG planes have world boundaries. Space exist in some of them, but one CANNOT leave a plane just by traveling "up". Each plane inevitably has an end. Not a crystal sphere, but a straight up ending. You get to the edge and can go no further. The ONLY way to leave an mtg plane is by planeswalking. All of this makes what op is trying to do nigh impossible. The mtg universe would have to be it's own completely cut off setting, even more so than ebberon. I would say that the crystal sphere for the mtg setting would be entirely found in the blind eterneties. If this would be true, I would say that theres exactly one plane we know of that is near or actually touches the crystal sphere, and thats Equilor.
The thing that I'm more curious about how people would reconcile between the two settings, which is even harder to do, is how magic works in the two multiverses, because that's ENTIRELY different, with pretty much no overlap at all