[Recruiting Alternates Only] 4F for Freedom!

Thanee said:
BTW, is there any feat/power, that makes you indifferent to temperature (like the 3.5 Endure Elements)?

Thinking about it, Ghost did stand (incorporeal, of course) inside an explosion a few times... and I suppose, it's kinda hot there, so she gotta have to be unaffected by such temperature changes (or the temperature just doesn't apply when incorporeal but I guess that's normally not the case, or is it?).

Bye
Thanee

Immunity (heat) and Immunit (cold) would protect against temperature related hazards that do not require a Damage save. Incorporeal itself is also a defensive power. Generally speaking, explosions wouldn't have much effect on an incorporeal character.
 

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Thanee said:
Summer break? ;)

Bye
Thanee


LOL
I was wondering about this... it's the FIRST play by post game I've played in so I didn't want to assume anything. I really like the idea, which is why I'm anxious.

any word?

oh well...
-kev-
 



Thanee said:
Ah, sweet. Being without internet access must be horrible. :D ;)

Bye
Thanee

Stuck in the middle of nowhere in a town with a population smaller the student body of the local city university was certainly not my idea of a good time.
 

Yeep! Good thing you're back now! :D

May as well use this post for something...Mark, how much of a fall do I reckon I could take with full powers active? Have I ever fallen off buildings, and ignored it? (Might just be one storey buildings, but hey.) Even out of character, I don't really know how far you can fall with Bulwark's level of Protection and avoid injury; it's part of the rules I only skimmed. I'm wondering how near to the ground I'd need to be to jump from the plane...
 
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Synchronicity said:
Yeep! Good thing you're back now! :D

May as well use this post for something...Mark, how much of a fall do I reckon I could take with full powers active? Have I ever fallen off buildings, and ignored it? (Might just be one storey buildings, but hey.) Even out of character, I don't really know how far you can fall with Bulwark's level of Protection and avoid injury; it's part of the rules I only skimmed. I'm wondering how near to the ground I'd need to be to jump from the plane...

How far can Bulwark fall?

Falls do lethal damage, with a base damage bonus of +1 per 10 feet fallen. The maximum damage bonus of a fall is +20 (at 200 feet). Since this is a damage save, the DC is 15 +1 per 10 feet fallen.

At full density, Bulwark would ignore the first 80 feet of a fall. With a DC 15 Jump check, he could ignore another 10 feet. A fall with an adjusted damage bonus of +7 or less would not be considered lethal since Bulwark has Durability.

So, for a fall of 200 feet, Bulwark would suffer a +12L attack (+11L with a DC 15 Jump check).

Falling 150 feet would require a DC 22 damage save against a +7S attack (lower DC and damage by -1 each with a DC 15 Jump check).

A fall of 100 feet would inflict a +2S attack (+1S with a DC 15 Jump check).

Et cetera.
 

Mark Chance said:
How far can Bulwark fall?

heheh...
this made me chuckle.

I'd bet that Atlas and Paul could make the fall without too much problem. (looks like a Damage save that's makeable for you guys, I'd guess)

I hope everyone's cool with my (Sally's) idea.
and I hope that I wasn't speaking ahead of myself for Captain Dillon's fuel supply.
I just thought it would "look" more heroic in a comic book if we're all dropping together as a team - with Sally's Mustangs setting them down.

Feel free to disagree.


I hope, Synchronicity, that you're okay with me playing around calling Paul - "BullsArt"... I TOTALLY know your real name, I'm just imagining that Sally has never heard that word before and is pronouncing it a little wrong.
Feel free to correct her anytime, I was more playing it for roleplay fun than anything.

I'd like for Sally to interact with Atlas and Lily a little more. Neither of them have really addresses Sally in any way yet, so I haven't been able to do much.
The only thing I've gotten is that Lily likes being the center of attention (the hot girl) so I've been playing Sally as if she feels a little uncomfortable about that, maybe Lily might not like her being another girl on the team of two "hot" men.
and Atlas - the funny thing is that Karl's one of my best pals and we game at the table top in real life, but we haven't really interacted much... heheh..

Ghost - I'm really interested in how she'll be getting involved with the team.......

really liking the feel of the game more and more, just wish it moved quicker is all. (then again this is my first time playing, so I'm not used to the lag time - but I'm doing the same thing in the Secret War game I'm running... gotta reply sooner!!)

thanks again guys.
it's going fun!
-kev-
 

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