(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting

chod said:
If I join, is it ok if I use one of the sorceres from DnD for dummies. Just changing the name, background, some skills etc.
Cause this is my first time playing someone who can handle magic.
Sure, but since I don't have that book, you'll need to post your character here. And of course you're welcome to make little changes to the character too :)
 

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Rystil Arden said:
Thanks unleashed :) I'm relieved--I thought it might have been more. This way, I'll be able to keep over half of all applicants, yay!

Yes it certainly looked like it would be a lot more with over 300 posts already, guess there were a lot of questions...and I didn't even ask mine here. :uhoh: :lol:
 

unleashed said:
Yes it certainly looked like it would be a lot more with over 300 posts already, guess there were a lot of questions...and I didn't even ask mine here. :uhoh: :lol:
If ~20 people each send 8 posts and I answer them, that's already enough :D
 

Rystil Arden said:
Sure, but since I don't have that book, you'll need to post your character here. And of course you're welcome to make little changes to the character too :)
What? No D&D for Dummies?

I know what you need in your stocking :p
 

Woha! Quick answer!
Ok, but I just read the 1 first page, I can't use it cause the stat is all ready rolled out, but if I can, here is the stats without any changes:

Code:
Valanthe, Elf Sorcerer
Good
Str: 8 -1
Dex: 16 +3
Con: 13 +1
Int: 10 
Wis: 12 +1
Cha: 13 +1


Initative +3
Speed 6
AC 13
Hp 8

Spear d20-1 DMG: d8-1
Light Crossbow d20+3 DMG: d8

Spells:
0-level:
Detect Magic, Flare, Read Magic, Resistance.
1-Level:
Magic Missile, Magic Weapon

Skills:
Consentration +3
Diplomacy +2
Heal +2
Listen +3
Search +2
Spot +4

Saving Throws:
Fort: +1
Reflex: +3
Will : +3

Feats:
Toughness

GP: X   XP: X

Equipment:
Spear, Light Crossbow, 20 bolts, backpack, 2 torches,
flint and steel, and a pouch of spell components.

How do I make a spoiler? As fast as someone tell me, I will make the character a spoiler, so it don't take that much space :)
 



26 point buy, not unreasonable to just let in RA, or I could help him with rolled stats if you'd like. Easy to replace most things.

Wait, the D&D for dummies had your Sorcerer with a 13 Charisma? Ugh.
 

Initial Layout

[sblock]
Code:
[B]Name:[/B] Rethel
[B]Class:[/B] Scout
[B]Race:[/B] Alfar
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Deity:[/B] Woden

[B]Str:[/B] 12 +1            [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2            [B]BAB:[/B] +0         [B]HP:[/B] 10 (1d8+2)
[B]Con:[/B] 15 +2            [B]Grapple:[/B] +2     [B]Dmg Red:[/B] -
[B]Int:[/B] 13 +1            [B]Speed:[/B] 30'      [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +1            [B]Init:[/B] +2        [B]Spell Save:[/B] -
[B]Cha:[/B] 11 +0            [B]ACP:[/B] -X         [B]Spell Fail:[/B] -

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +X    +X    +2    +0    +0    +X    XX
[B]Touch:[/B] 12              [B]Flatfooted:[/B] XX

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +2          +2
[B]Ref:[/B]                       2    +2          +4
[B]Will:[/B]                      0    +1          +1

[B]Weapon                  Attack   Damage     Critical[/B]
XXXX                      +X     XdXX+X     XX-XXxX
XXXX                      +X     XdXX+X     XX-XXxX
XXXX                      +X     XdXX+X     XX-XXxX
XXXX                      +X     XdXX+X     XX-XXxX

[B]Languages:[/B] Common, Elven, Orc

[B]Abilities:[/B] Skirmish (+1d6), Trapfinding
Racial Abs: [sblock]Humanoid (Extraplanar, Elf)
No ability adjustments. 
Medium size. 
An elf’s base land speed is 30 feet. 
Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects.
Low-light vision. 
Weapon Proficiency: Elves are automatically proficient with the longsword, battleaxe, longbow, composite longbow, shortbow, and composite shortbow. 
+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. 
+2 racial bonus to Survival checks.
Automatic Languages: Common, Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan. 
Favored Class: Ranger [/sblock]

[B]Feats:[/B] Dodge

[B]Skill Points:[/B] 36       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Hide                       4    +2          +6
Knowledge(Geography) 4    +1          +5
Knowledge(Nature)     4    +1          +5
Listen                       4    +1      +2  +7
Move Silently            4    +2          +6
Ride                       4    +2          +6
Search                     4    +1     +2   +7
Survival                    4    +1     +2   +7
Swim                       4    +1          +5

[B]Equipment:               Cost  Weight[/B]
XXXX                     XXcp   XXlb
XXXX                     XXsp   XXlb
XXXX                     XXgp   XXlb
XXXX                     XXgp   XXlb
[B]Total Weight:[/B]XXlb      [B]Money:[/B] 200gp XXsp XXcp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               43    86    130   260   650

[B]Age:[/B] 140
[B]Height:[/B] 6'1"
[B]Weight:[/B] 200lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Silvery Blonde
[B]Skin:[/B] Caucasion
Appearance: XXXX

Background: XXXX[/sblock]
 

Bront said:
26 point buy, not unreasonable to just let in RA, or I could help him with rolled stats if you'd like. Easy to replace most things.

Wait, the D&D for dummies had your Sorcerer with a 13 Charisma? Ugh.
Oh I agree, it isn't overpowered--heck, it's the standard array. Indeed, I was also surprised that D&D for Dummies suggested 13 Cha, but I think they want you to have as few spells as possible for it to be simpler? They chose the minimum possible Charisma to be able to play to level 13 and still be able to cast all your spells on time (barely).
 

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