(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting

Bront said:
26 point buy, not unreasonable to just let in RA, or I could help him with rolled stats if you'd like. Easy to replace most things.

Wait, the D&D for dummies had your Sorcerer with a 13 Charisma? Ugh.
Oh, and I think you got the Point Buy wrong--it's 25 PB (you counted 10 for the 16 that was really a 14 and counted 5 for the 13 that was really a 15, am I right?)
 

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Ok, so does this mean that the sorcerer is bad, if so, I would really appriciate some help with it from you experienced players =)
 

chod said:
Ok, so does this mean that the sorcerer is bad, if so, I would really appriciate some help with it from you experienced players =)
I would say rather than bad that the Sorcerer is built to give abilities that are simple and easy for beginning players to manage (like better AC and HP instead of more spells) but will still help, rather than being optimised in general.
 

Rystil Arden said:
Oh, and I think you got the Point Buy wrong--it's 25 PB (you counted 10 for the 16 that was really a 14 and counted 5 for the 13 that was really a 15, am I right?)
Bah, racial mods, who uses those? :p
chod said:
Ok, so does this mean that the sorcerer is bad, if so, I would really appriciate some help with it from you experienced players =)
I'll help, assuming RA doesn't mind.

You want Elf or Human?
 


Chod's Character Roll #1
4d6.takeHighest(3)=18
4d6.takeHighest(3)=12
4d6.takeHighest(3)=10
4d6.takeHighest(3)=14
4d6.takeHighest(3)=9
4d6.takeHighest(3)=15
4d6.takeHighest(3)=15

Ok, next time I roll stats, i'm going to say I'm rolling them for someone else. This is a cool set. :lol:

18 in Charisma, 15 in Dex and Con, 14, 12, and 10 in Int, Str or Wis, depending on if you want a strong, wise, or smart character.

With the elf mods, that's still a hearty character, hard to hit with a good dex, and a great sorcerer.
 

Bront said:
Chod's Character Roll #1
4d6.takeHighest(3)=18
4d6.takeHighest(3)=12
4d6.takeHighest(3)=10
4d6.takeHighest(3)=14
4d6.takeHighest(3)=9
4d6.takeHighest(3)=15
4d6.takeHighest(3)=15

Ok, next time I roll stats, i'm going to say I'm rolling them for someone else. This is a cool set. :lol:

18 in Charisma, 15 in Dex and Con, 14, 12, and 10 in Int, Str or Wis, depending on if you want a strong, wise, or smart character.

With the elf mods, that's still a hearty character, hard to hit with a good dex, and a great sorcerer.
It's basically the character they have above++

[joke]Oh, and to mimic the D&D for Dummies style, you should swap the 18 into Strength and take feat Weapon Specialisation: Net :D[/joke]
 

Rystil Arden said:
It's basically the character they have above++

[joke]Oh, and to mimic the D&D for Dummies style, you should swap the 18 into Strength and take feat Weapon Specialisation: Net :D[/joke]
Sweet, sept he can't because his BAB isn't high enough to get weapon focus, so have to wait till 3rd for get that first ;)

I'll plug those numbers into a sheet shortly. I'll keep similar spells, those are generaly good ones.
 

Bront said:
Sweet, sept he can't because his BAB isn't high enough to get weapon focus, so have to wait till 3rd for get that first ;)

I'll plug those numbers into a sheet shortly. I'll keep similar spells, those are generaly good ones.
Yep, they did pick useful spells, I'll admit (btw, I chose Weapon Specialisation: Net because it is the most useless feat in the entire game, no contest :p)
 

I think going for a wise elf dodgy elf sorcerer had been cool. You people are so amazing! This beats rpol.net soo badly!
Thanks again :D
And again a question, does magic missile always hit?
And since I can cast 4 1lvl spells a-day, does that mean I can cast both of them twice, or cast one spell one time, and the other 3 times?
 
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