(Recruiting)OMEGA WORLD: Down in the Jungle

Hmmmm, I already rolled up a feathery....

Here's what I've got so far, like to know what i'm looking at for defects before i pick my skills, and other 2 feats. I'm assuming that since i only took 5 points of mutation i get fewer defects hopefully, otherwise i'd like to be more mutated.

Terisila, Female Feathery Explorer 2: Medium-Sized Humaniod(feathery); HD 2d10+2; hp 17; reserve points 17; Init +5; Spd 30 ft; AC 17 (+2 natural, +5 dex); BAB +1; Claws +6 (1d6+2) or Flurry of Claws +4/+4 (1d6+2); SV Fort +1, Ref +8, Will +2; Str 14, Dex 20, Con 12, Int 12, Wis 12, Cha 16.

Skills and Feats: Superior Mutation (wings), Weapon Finesse (claws)

Mutations: Feathers, +2 natural Armor, cold resistance 5 (stock); Wings, fly for 11 rounds/hour (stock); Telepathy (3pts.); Claws (2pts.)

Defects:

Equipment:
 

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Ok, I'm thinking of playing a featherie as well. Maybe Terisila and I could be from the same clan/tribe/village and we have chosen to leave for some reason. (We could work on this later).

Anyway, my question for Narleth is will there be a high mortality rate such as that mentioned in the Omega World rules? Or will we surviving for a while? I'm curious how the Omega World theme of that dying can easily happen could conflict with the play-by-post style.

I hope I didn't word that too confusing...Thanks

--Mitchifer
 
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Mitchifer said:
Ok, I'm thinking of playing a featherie as well. Maybe Terisila and I could be from the same clan/tribe/village and we have chosen to leave for some reason. (We could work on this later).

Anyway, my question for Narleth is will there be a high mortality rate such as that mentioned in the Omega World rules? Or will we surviving for a while? I'm curious how the Omega World theme of that dying can easily happen could conflict with the play-by-post style.

I hope I didn't word that too confusing...Thanks

--Mitchifer

While death is possible, I'd prefer to run Omega World in the 'traditional' campaign mode---with the characters hopefully surviving as they gone on to bigger & stranger things ;)

The featherie's being reletives is fine---
 

And here's my char. I kindof made him somewhat of a combat monster, but that can be changed depending on the nature of the game. Also, I went ahead and rolled for defects, but if you don't like em you can change them.

Ren, Male Featherie Explorer 2: Medium-Sized Humaniod(featherie); HD 2d10+14; hp 29; reserve points 29; Init +2; Spd 30 ft; AC 14 (+2 natural, +2 dex); BAB +1; Claws +6 (1d6+4) or Flurry of Claws +4/+4 (1d6+4); SV Fort(good) +10, Ref(middle) +3, Will(bad) +2; Str 18, Dex 14, Con 24, Int 12, Wis 14, Cha 10.

Mutations: feathers(stock), wings(stock), claws(2 pts), heightened constitution(6 pts), tail(1 pt)
Defects: reduced dexterity(8 pts), sensitivity to sonics(2 pts)

Class skills: Climb(4r/+8), Hide(1r/+3), Intimidate(5r/+5), Jump(4r/+12), Listen(2r/+4), Search(2r/+3), Spot(2r/+4), Survival(5r/+7)

Feats: Weapon focus(claw), Power attack, Cleave

Gear: coming soon...
 
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Terisila, Female Feathery Explorer 2: Medium-Sized Humaniod(feathery); HD 2d10+2; hp 17; reserve points 17; Init +5; Spd 30 ft; AC 17 (+2 natural, +5 dex); BAB +1; Claws +6 (1d6+2) or Flurry of Claws +4/+4(1d6+2); SV Fort +1, Ref +8, Will +2; Str 14, Dex 20, Con 12, Int 12, Wis 12, Cha 16.

Skills and Feats (*class skills): *Bluff +8(5), *Diplomacy +8 (3), *Heal +6 (3), *Psychic Attack +8 (5), *Sence Motive +3 (2), *Spot +3 (2), *Survival +5 (2), *Tumble +7 (2); Self Sufficient, Superior Mutation (wings), Weapon Finesse
Mutations: Feathers, +2 natural Armor, cold resistance 5 (stock); Wings, fly for 11 rounds/hour (stock); Telepathy (3pts.); Claws (2pts.)

Defects: Frenzy, 10% chance each combat round to go into frenzy. (6pts.)

Equipment:


I'm kinda considering changing rolling up a different character though rather than have 2 featheries. Just for the diversity you know
 
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dream66_ said:
I'm kinda considering changing rolling up a different character though rather than have 2 featheries. Just for the diversity you know


Well, I was thinking we could have our backgrounds related to each other in some way, if you still want to do that. If not, you could still be a featherie and be a completely different kind of character than mine. The choice is up to you.

--Mitchifer
 


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