Recruiting Players (Greyhawk D&D)-closed-

Game Posting Speed

I am planning on trying for an every other day post from you guys in response to game actions. But i do realize we all have other things going on but when we can all reply everyday thats great but if not the next day is fine too. The more we post the more the game progresses so it up to each of us to help keep the game flowing...
dave
 

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As far as the magic items are concerned they seem within legitimate realms to me insofar as I've seen. My item isn't exactly a big hit on the monster killer chart.

Background may take a bit. I have the responsibility of preparing the starting posts and maps for a game I selected to run about three weeks ago. I need to make sure the entirety of that work is of the quality I want it to be at before I develop this character.
 

Gilda. a small bio.

Gilda is the eldest daughter of the Family. It was her duity to raise her siblings when her mother died in a horrible gadget accident. Her father was so despondent after his wifes death that he wasted away for years unale to do anything at all.
Gilda ran the house hold and studied her mothers books on magic and with the teachings her mother had given her and became a magician and alchemist.
She also studied under her father and learned a few tricks with magic that her mother never knew (UMD).
Eventualy the children were grown enough that Gilda was not needed any longer and she decided to go insearch of her own life and destiny. She kisses her father and siblings goodbye and left for Greyhawk. She takes with her her mother's traveling cloak (cloak of armor +2)

Gilda is light brown skinned and has aqua blue eyes. her hair is white and looks a looks like albert einsteins.
She dresses in skirts and peasent clothes. Her weapon of choice is the Quarterstaff (a club to all the big people.)
 

ferretguy & Argent information

ferretguy:
as far as "moonshadow" your familys bow, i'd say from your background information that it is a +1 composite longbow(up to +2 str. bonus) that also deals +1d6 damage versus goblinoids

Argent:
as far as Gilda the alchemist mage goes...if you want to exchange scribe scroll for brew potion as your first level feat that is ok if you are wanting to play an "alchemist mage" and as far as your magic item...the Cloak of Protection +2 of your mothers would basically provide a +2 deflection bonus to armor when worn.

if either of you doesnt like this or has another idea let me know
dave
 


Re: ferretguy & Argent information

Jade Solstar said:
Argent:
as far as Gilda the alchemist mage goes...if you want to exchange scribe scroll for brew potion as your first level feat that is ok if you are wanting to play an "alchemist mage" and as far as your magic item...the Cloak of Protection +2 of your mothers would basically provide a +2 deflection bonus to armor when worn.

if either of you doesnt like this or has another idea let me know
dave
I'll keep Scribe scroll. you need to be 3rd level to cast the spells needed for most brewed potions.
But thanks for offering. Gilda is up next.
 

Gilda!

Gilda Glockenspiel

Gnome Wizardess level 1

STR: 8
DEX: 17
CON: 12
INT: 18
WIS: 8
CHA: 10

Hits: 11

BAB: +0
FORT: +1
REF: +3
WILL: +2

Skills:
Use Magical device: 2/+4
Knowledge Arcana: 4/+8
Decipher Script: 4/+8
Hide: 2/+9
Spell Craft: 4/+10
Alchemy: 4/+10
Concentration: 4/+5
Listen: 0/+1

AC: 16 (+3 dex, +1 size, +2 cloak)

Feats:
Magical Aptitude
Toughness

Familiar:
Dennis the Toad

Spell book
Cantrips: all
1st Level: Color Spray, Identify, Charm Person, Reduce Person, Mage Armor, Magic Missile, & Summon Monster 1

Basic spell load:
Cantrips: Detect Magic, Mage Hand, and Light.
1st Level: Color Spray, Summon Monster 1.

Equipment:
Spell book
Quarterstaff (gnome sized)
Light crossbow (10 bolts)
Backpack
1 days rations
bed roll
Flint and steel
10 candles
Map/scroll case
3 [pages parchment
Ink and pen
Spell comp pouch
Cloak of Deflection +2
120GP
 

Argent Gilda Revisions

Argent:
I see that you are using decipher script as a class skill from 3.5 and that is ok but i dont understand how you have -use magic device- as a class skill ? I see you also took the 3.5 feat "magical aptitude" which would give you a bonus to use it but it still wouldnt be a class skill for you unless you took a level of bard or rogue... i would like to leave that skill for the prospective classes that have it as a class skill...you could get it as a loremaster also...
i would maybe think about letting you spend a feat to gain it as a class skill but that would be all the feat would do as i think that is a very powerful skill. IMO if you have comments or ?'s let me know
dave
 
Last edited:

Re: Argent Gilda Revisions

Jade Solstar said:
Argent:
I see that you are using decipher script as a class skill from 3.5 and that is ok but i dont understand how you have -use magic device- as a class skill ? I see you also took the 3.5 feat "magical aptitude" which would give you a bonus to use it but it still wouldnt be a class skill for you unless you took a level of bard or rogue... i would like to leave that skill for the prospective classes that have it as a class skill...you could get it as a loremaster also...
i would maybe think about letting you spend a feat to gain it as a class skill but that would be all the feat would do as i think that is a very powerful skill. IMO if you have comments or ?'s let me know
dave
There are no longer skills that are barred. all skils are available to all classes. UMD is just cross class for a Wizard.
 

Argent

That may well be in 3.5 but i am still running a 3.0 game with some of the options in 3.5 and i dont want to open that up to everyone as a class skill in my game...sorry but thats my call on it.
so you probably wanna rearrange your skill points around and probably take a different feat since it wont help you alot unless you spend a feat to gain UMD as a class skill.
let me know what you wanna do...
dave
 

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