If a druid is in wildshape and hit by an attack that reduced their maximum hitpoints, such as an attack from a wight, does that reduce the maximum hitpoints of both base and wildshape forms or does it only apply to the hitpoints of the animal/elemental form?
If a wight reduces the max hitpoints of a druid's animal form to zero, but the druid's base form would still have hitpoints even if the max hitpoint reduction effect were applied, does the druid die instantly or simply revert back to base form as standard when a wildshape's hitpoints are reduced to zero?
Conversely, what if a druid is in a form that has more hitpoints than their base form (such as earth elemental form) and has max hitpoints reduced to the point that their base form would have zero hitpoints, but the wildshape form still has hitpoints to spare?
Does any of this change for polymorph instead of wildshape?
If the max hitpoints reduction does apply to both forms, does this mean that hitpoint-draining undead are uniquely dangerous to Moon Druids, who usually trade low AC in their animal forms for not having to worry about damage carrying over?
I'm going to be playing a Moon Druid in a new campaign, and the DM has mentioned that he's considering running Curse of Strahd. I figure I'd better get a grip on this stuff before we run into wights and spectres and such.
I wrote in to Sage Advice, but who knows if they'll tackle the question. Looking to find out what the forum thinks and how you've ruled in your games.
If a wight reduces the max hitpoints of a druid's animal form to zero, but the druid's base form would still have hitpoints even if the max hitpoint reduction effect were applied, does the druid die instantly or simply revert back to base form as standard when a wildshape's hitpoints are reduced to zero?
Conversely, what if a druid is in a form that has more hitpoints than their base form (such as earth elemental form) and has max hitpoints reduced to the point that their base form would have zero hitpoints, but the wildshape form still has hitpoints to spare?
Does any of this change for polymorph instead of wildshape?
If the max hitpoints reduction does apply to both forms, does this mean that hitpoint-draining undead are uniquely dangerous to Moon Druids, who usually trade low AC in their animal forms for not having to worry about damage carrying over?
I'm going to be playing a Moon Druid in a new campaign, and the DM has mentioned that he's considering running Curse of Strahd. I figure I'd better get a grip on this stuff before we run into wights and spectres and such.
I wrote in to Sage Advice, but who knows if they'll tackle the question. Looking to find out what the forum thinks and how you've ruled in your games.