mellored
Legend
The fighter get's 2 extra feats. So even after getting sharpshooter and crossbow expertise, he still has the same amount as the sorcerer. He also get's a second action surge at 17.The spellcaster of course meets the damage of the crossbow fighter without the need for feats. And given that the hand crossbow fighter is the highest martial damage dealing build in the game, it does seem a little off that the spellcaster can come close and even beat it for damage output.
And since the spellcaster can approach the damage of the fighter without feats, there is nothing stopping him from taking his first two levels as fighter. This gives him armor proficiency to close the AC gap. Alternatively, the spellcaster can take the toughness feat to close the HP gap.
Edit: Actually the fighter has 3 more than the sorcerer, since warlock 2 prevents the feat at sorcerer 19.
And what stops the sorcerer from taking 2 levels of fighter he will loose 2 levels of spells and SP, as well as the 2 levels he lost with warlock. So he's 4 levels behind as a sorcerer, which cost him 15 quicken EB's, including his 9th level slot.
There is.And yes, the spellcaster will need to spend many Spell slots to create Spell points to cast quickened spells, the spellcaster still has the option to use some big powerful spells for utility or combat, an option the archer does not. The ability to trade damage for utility should come with a cost, wouldn't you say?
-3 AC, -40 HP, limited ammo, no action surges, no battlemaster dice, and you don't get to reroll saves 3 times a day.
And it takes till level 17 to actaully get ahead. You won't have the SP, or the 4th beam, until then.
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