BryonD said:
Things to come are simply that: "to come". Judge this on its own merits. If they do something stupid in the future, so be it. Someone can say that regional feats should have been a sign, and they may even be right. But that is irrelevant to whether or not the rules as cuurently published are a problem.
And I'm just hoping it isn't a sign of things to come, as I said

. It was a judge of its merits, and the resultant philosophy change that may be present in the D&D/FR design staff.
By its own merits, I won't allow the regional feats, even the minor "Save +1" and "Skill +1" feats. And I feel that they are a minor power creep, again as I said.
Of course, if a situation where all monsters are from a particular region for a feat benefit is a sign of a bad DM, then what is it when all player's are from a particular region (or region-set)
for a feat benefit?
Having characters with a similiar back history makes the First Adventure a bit easier on the DM at least.
Ah spelling correction finally available, Sloopdilmonpolop. There we go.
And it ultimately goes down to a difference of opinion, and I don't agree with the philosophy of needing to "Carot the players" to have background or "Carot the players to roleplay in a certain manner". I also disagree with the premise that even minor power creep is acceptable (Saves+1, Skills+1). And of course, prolly a larger brunt, I disagree that all the Regional Feats have such a marginal power increase as the Saves+1 and Skills+1. Just have to agree to disagree on that whole Power Creep in PGF then I suppose

.
More on topic.
I like the general concept of Regional feats, but I dislike the premise that they need to be more powerful. In fact I -really- like Axethrower as it fills a sympathetic niche and is really an inverted Weapon Finesse. A couple others are interesting at least, Arcane Schooling (although I'd perfer without the +1 caster level). But again, I'd really perfer them as "feats that are balanced regardless of any campaign specific requirements/background requirements/thematic requirements", from a published book at least. The variance in campaigns for 'effectiveness' of those requirements is too great (even within the Realms) for it to be a reliable or consistant balance mechanic.
[ Curious Question of the Moment ]
Does the Red Wizard in the 3.5 DMG require Tatoo Focus? As I noticed at least Hathran still requires a regional feat to join.