That would be my preferred solution as well. A lot more flexible, plus it actually builds the plot hook into the game: want to become an axe fighter of Blarg? Well, that means you have to travel to Blarg.Kamikaze Midget said:I much more prefer regional PrC's.
Axe-Fighter of Blargh is a great idea for a PC, and a great way for an axe-wielding warrior to migrate to. It can have many abilities, arranged over, say, 5 levels. This allows us to focus more in on the region, on things that people from Blargh would have (maybe they're known as potent arcanists in Blargh, and so Axe-Fighter of Blargh would require some arcane abilities). It typifies the character more.
The FR method is to give Axe-Fighter of Blargh as a feat that, I dunno, gives you the Improved Critical feat with axe-class weapons automatically.
I'd prefer a non-power-creeping location-based PrC rather than a single feat that gives a big bonus.
Of course you still have the problem of people churning out overpowered PrCs, but at least the idea is still that PrCs should be roughly balanced.