Replacing lycanthrope DR with Regeneration

If you give lycanthropes Regeneration instead of DR, it might be a good idea to make more things cause lethal damage than just silver. Is the legend really that *only* silver could kill a werewolf, or could you burn them to death, too? How about freezing them? Shocking them? Dumping them in acid?

I guess what I am saying is that Regeneration 5 (silver or energy) might be worth considering.

Even if you want to make them extra-tough, so that normal fires don't hurt them, what about if they are immersed in molten lava? Give them Regeneration 10 (silver or fire) and fire resistance 20 as well. Then wood fires alone are unlikely to hurt them.

I'm torn on what the rates of regeneration should be. For a campaign where the lycanthropes are quite monstrous (NPC only), Regeneration 5 (silver or energy) might work for afflicted lycanthropes, and Regeneration 10 (silver or fire) with fire resistance 20 will serve for horrifically tough natural lycanthropes.

The latter should make quite scary monsters.
 

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How about keeping the DR and giving them Regeneration or Fast Healing based on their Constitution modifier?
That's one of my favorite things when messing with creatures and templates. It might not seem like much of a difference, but different Lycanthrope forms have different ability scores, so you could see this number jump from 1 to 5 when the creature changes forms.
 

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