Well, I said "ain't all that bad", not "worth it". Wielding a Monkey Grip Bastard Sword one handed at -2 is pretty much the same as wielding a normal Bastard Sword two handed and using 2 pts of Power Attack. You always have a -2 to hit, you get about 4 or 5 points of damage out of it on average, and you can still use a shield. Its sub-optimal, but its what I like to call "high sub-optimal". Or, almost worth it.Nifft said:Consider that you could have just used a greatsword "for free", and then you realize you're paying two feats for +2 damage. Is it still worth it?
Cheers, -- N
You need only one level and these builds don't reach high paladin levels anyhow due to LA stacking.Kat' said:Plus I strongly doubt that a paladin taking levels in Exotic Weapon Master would be, uh, optimized...
Average damage on 2d8 = 9.0; average damage on 1d10 = 5.5.phindar said:Well, I said "ain't all that bad", not "worth it". Wielding a Monkey Grip Bastard Sword one handed at -2 is pretty much the same as wielding a normal Bastard Sword two handed and using 2 pts of Power Attack. You always have a -2 to hit, you get about 4 or 5 points of damage out of it on average, and you can still use a shield. Its sub-optimal, but its what I like to call "high sub-optimal". Or, almost worth it.
evilbob said:Extra Smiting just doesn't seem too useful to me, but then again I generally ignore the paladin's smite ability because you only get like 1 or 2 - and you can use them both on a full attack and miss twice and they're wasted. Sure, you eventually get up to 5, but there are so FEW that you're always just saving them for the BBEG anyway. Extra Smiting uses a precious feat slot and doesn't even solve the problem. Yeah, smites = oh wait, there's that one other character option I forgot about... (Seriously, they need to make smiting X/encounter - it wouldn't hurt anything and it would actually make it useful. And it roughly scales with your full attack action anyway...)
evilbob said:I agree that the PHBII alternate class feature is great for a paladin. (Not a feat, but great.)
Extra Smiting just doesn't seem too useful to me, but then again I generally ignore the paladin's smite ability because you only get like 1 or 2 - and you can use them both on a full attack and miss twice and they're wasted.
I appreciate your point there. I think 20 Cha is pretty impressive for a level 6 paly, but with eagle's splendor it's certainly within range. And that's a mighty insane hit for a level 6 character.pressedcat said:Granted you wont be doing this all day, but against a scary opponent this can really turn the battle.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.