Henry
Autoexreginated
But not everyone in my campaigns are devout followers... of any god let alone the good ones. I can just as easily imagine most people not jiving with the whole sitting in a circle singing Kum ba yah afterlife-thing. "Get me home Alice and off to the local, there ain't no forty-nine virgins waiting for me up there let me tell ya".
I can see certain devout souls doing the Buffy thing but not the majority. The only logical way I see it is to restrict access to resurrection in some way. I don't see too many people doing the resurrection-abstinence dance given the option.
Best Regards
Herremann the Wise
It doesn't have to be a "devout vs. not devout" issue -- in Buffy's case, she was constantly hounded, pulled in all directions, she lost both her true loves and her mother -- her life was constant sacrifice and pain. She goes to a place of rest and happiness, and gets pulled back to the life of sacrifice and pain. She wasn't a devout believer in ANY religion -- and yet she winds up in what she figures is "heaven."
For most PCs, afterlife means "game over, man." It means coming up with another character, and rejiggering all your stats, etc. However, wouldn't that be a neat character motivation -- the rigorous adventuring life, always being called to save the world, and then you die, and then get brought back from pure happiness? You go suicidal, or go with total reckless heroic abandon, in the hopes of winning the afterlife again? After all, with all that heroic adventuring, wouldn't someone win a place in a happy afterlife, regardless of their religious affiliation? It's not like you could just commit suicide or have someone kill you to wind up back in Valhalla, after all...