"Ahh, yes! The armpit of Oerth! I can't wait to savor the delicious odor of the Nulb sewers!"
Once they are safely away Verdis comments, "We don't want to go too far towards Nulb on the off chance our ruse has inspire someone to set an ambush for us. Let us make haste for the temple."
OOC: Post edited to reflect this. (sewers became sewer-streets)OOC: Nulb doesn't have sewers. They just throw their waste in the river or out in the street.![]()
Trevor recommends 'cutting the corner' to the branch road cross-country to get us out of the view of the road for awhile, and hopefully throw any trailing us off our path. This will be more direct that following the road all the way to the corner, so saving some distance should help make up for the time we will lose by not staying on the road.OOC: The road to the Temple branches off from Nulb; You could take an overland route, but it would take somewhat longer.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.