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RESTARTED - Rhun's Greyhawk ALPHA Campaign (tToEE) - PART III


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Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP36/36,+1Lngswd+8,1-8+3, F+8,R+8,W+3

"Ahh, yes! The armpit of Oerth! I can't wait to savor the delicious odor of the Nulb sewer-steets!"
 
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With breakfast and preparations finished, you are back on the road before dawn breaks. Soon enough though, the sun rises above the massive trees of the Gnarley Forest in the distance. You should make Nulb by dusk.
 

Verdis

Once they are safely away Verdis comments, "We don't want to go too far towards Nulb on the off chance our ruse has inspire someone to set an ambush for us. Let us make haste for the temple."
 


Once they are safely away Verdis comments, "We don't want to go too far towards Nulb on the off chance our ruse has inspire someone to set an ambush for us. Let us make haste for the temple."

OOC: The road to the Temple branches off from Nulb; You could take an overland route, but it would take somewhat longer.
 

OOC: Nulb doesn't have sewers. They just throw their waste in the river or out in the street. :)
OOC: Post edited to reflect this. (sewers became sewer-streets)
OOC: The road to the Temple branches off from Nulb; You could take an overland route, but it would take somewhat longer.
Trevor recommends 'cutting the corner' to the branch road cross-country to get us out of the view of the road for awhile, and hopefully throw any trailing us off our path. This will be more direct that following the road all the way to the corner, so saving some distance should help make up for the time we will lose by not staying on the road.
 

Trevor leads the way as you split off from the main road well before reaching Nulb, angling eastward toward where the Temple lies. The going is rough...thick shrubbery and undergrowth, copses of tangled willow, oak and elm trees, small streams and marshy areas, and the occasional hill and bluff are all much slower to traverse than the road. And unfortunately, if anyone is following you, there is plenty of cover for them to remain hidden.

After many hours, you come over a bluff to realize why the road travels through Nulb: the Imerdys Run. While not a mighty river like the Velverdyva, the Run is very fast flowing and at least thirty feet across, with steep embankments on both sides.
 



Into the Woods

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