Return to the Temple of Elemental Evil. ( CLOSED. )

Dwarf2

So, all that said, when we start? Since sacred dwarves and shield dwarves have little difference in game mechanics I'll just post character and modify when GM decides what he will allow and what not :heh:

As for other classes I really cannot vouche for the sources, I remember seeing Telatium knights in one book, but I have doc file with only them written. Runic blade is doc file and I have never seen it in any book. I thought it broken first time I've seen it, but when you read the limitations (no multiclassing, no armor, using only ONE type of sword EVER and ONLY THOSE HE MADE) it would be very hard NOT to have multiple advantages over let's say fighter as martial class.

And finally, for me old school D&D went down the drain the moment I saw that dwarves may be wizards and sorcerers not limited to rune magic and crafting items :) Oh, and I played GURPS (gulliver) for quite some time so I'm used to making races/templates on the spot. In GURPS points buy everything, stats, feats, skills etc. No thiefling looks the same or have same powers for example. One can have fire immunity another only DR 2, yet third cannot be affected by charm person etc. all depending on player idea how demonic blood manifested :cool: I like that but understand that would be too much for D&D so I look for ways to do it within the rules...

I'll post character this afternoon...
 

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Borson said:
Maybe because I haven't played online a lot, but it seems like everyone is always trying to outdo each other with some radically different race/class combo. What happened to old-school D&D? Is it just dead now? Is a half-elf rogue a bad choice because it's been done before? Isn't it all about role-playing and not playing a role?

hehe.. just wonder what you will say, and I mean no offense by my statement, but I honestly don't know what a "binder" is, or some of these other classes/races you guys are spouting off. Perhaps all the more reason my role playing will be more believable and interesting to the DM and group.

My curiosity is sparked.

You speak the truth, after I submitted my half elf druid and starting to see the others pc, I said, wow, that's a new class, and that one too, and that, and this. I think it was just funny with the standard classes, I happened to dislike "half dragon ogre battlewarmagebladefighter" but these are my thoughts only, and as what they are, they are not to be taken as an offense, I just liked the way it was ^^
 

There's only so many variations you can play on the 'standard' classes before you just go "Been there, done that, dont want to this time".
Still working on my char. submissions but won't be albe to post it till tomorow.
 

Jemal said:
There's only so many variations you can play on the 'standard' classes before you just go "Been there, done that, dont want to this time".
Still working on my char. submissions but won't be albe to post it till tomorow.
I disagree. If you're limiting yourself to ultra-optimized builds, yeah, there's only a handful of those for each class, but if you throw in a little flavor even two human wizards with the same scores and spell lists can "feel" very different.

I do like playing the original classes and races, although branching out is fun too. Some particular kinds of people seem to sneer at that for some reason ("Oh, a half-elf wizard, how original"), but I think it's really all about how you roleplay that makes a character unique, not who can come up with the weirdest or most novel race/class/prestige class combinations.
 
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Like I said, Role-playing vs. playing a role. It's all good, I was just surprised to see the variations and felt like commenting on it.
 

Borson said:
Like I said, Role-playing vs. playing a role. It's all good, I was just surprised to see the variations and felt like commenting on it.
Part of it I think is the nature of online forums like this. To hang out on an online forum and want to play PBP games, you pretty much have to be a total RPG geek. Those are the kind of people who have (or have read) all kinds of splatbooks etc.

(And yes, I'm including myself. ;))

My experience is that in-person games tend to have a lot less uber-optimized or really out-there builds. I'm sure there are exceptions, but that's what I've seen.
 

My oldest sons friend came over the other day, and wanted to use his PC that he made with some other people he knows, and it was some demon-dog thing that couldn't speak, and was described as not being very "friendly", and I just was thinking, then why would you make a PC that isn't friendly towards other people and try and go on an adventure, he couldn't even communicate! plus why would the group even allow him to hang out with them in the first place? Anyway, he and my kids insisted, so I proceeded to apply the smackdown on him LOL
 

A couple of things.

1. I'm liking the submissions thus far. You can really tell the majority of you have put some thought into your character, as its prevalent in your backgrounds. Well done!

2. I'll will take submissions until Midnight (EST) on Weds. Or.. Thursday morning, in all actuality. I will have my decision posted shortly there after.

3. I think it's funny that the question of ..mm.. creativity was brought up. I was just discussing the campaign with my SO last night. I was telling him how the submissions were on two different ends of the spectrum. I've got really bizarre 'new to the realms' classes, and the oldskool classes as well. Personally? I like both. I've played my share of unusual classes, especially when a new book comes out I normally want to try something out of it. On the flip side of that - I play a lot of core classes too, I just give them a little flavor. For instance, I started out my FtF game by playing a rogue who had a few luck feats. I've also played a paladin that definitely wasn't your stereotypical holy warrior. She swore, drank too much, and walked the fine line of not being LG. So.. I guess .. to each their own?

4. I've not made any decisions yet for the game. Everyone is still in the running. Good luck!

5. Jemal - if you are debating on which character concept you may want to play.. the submissions thus far are lacking in the spell-casting department. I'm actually shocked no one has given me a sorcerer or wizard idea.
 

TwistedMindInc said:
5. Jemal - if you are debating on which character concept you may want to play.. the submissions thus far are lacking in the spell-casting department. I'm actually shocked no one has given me a sorcerer or wizard idea.

Actually, Silentspace submitted a wizard ;)
 


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