Review my Weapon of Legacy

Jack of Shadows

First Post
Hi Folks,

I'd like to get some opinions on the WoL I've designed for one of my players. It's currently called Shaftsplitter and is a +1 Adamantine Great Axe. It's been passed down through the player's clan (he's a dwarf) for many generations. Recently the celtic knotwork engraved on it have begun to glow cobalt blue whenever an evil outsider is nearby (its omen) and the character has decided to look into its history.

The axe's actual name is Felldorn the Cell Breaker and was crafted 1000's of years ago to fight off an invasion of Demodands (yes, I'm running Shackled City). Here is the ability matrix I've created for it:

5:
6: +1 Bane (Evil Outsiders) Adamantine Great Axe
7: Hunt The Hunter (Creature Compass - Evil Outsiders)
8:
9: +2 Bane (Evil Outsiders) Adamantine Great Axe
10: See the Seeker (See Invisibility 1/day)
11: +3 Bane (Evil Outsiders) Adamantine Great Axe
12: Outwit the Wolf (Cunning ability)
13:
14: +3 Thundering Bane (Evil Outsiders) Adamantine Great Axe
15: Hold the Jailer (Dimensional Anchor 1/day)
16: Prey's Reprieve (Dismissal 1/day)
17: Know No Bounds (Freedom of Movement at will)
18:
19:
20: Shackle the Warden (Imprisonment 1/day)

It will use Table 4-2 for the ritual and personal costs.

Please look it over and let me know what you think. I've tried to theme it for fighting Demodands hence a lot of the prison references and abilities.

Jack
 

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