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I don't understand why you keep going back to this worry. What suggests that they are going to keep going past the ASIs and get rid of all mechanical differences?
People saying 'you just say your an elf or a deep gnome, no difference'.

There IS a push to remove race, just as there is one to remove alignment

These things are driven by people outside wizards.
 

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I disagree. In fact, they've been pretty explicit in saying racial traits will remain based on physiology. I don't ever see that going away.
Well, if it’s just Ability score modifiers I could live with that particularly if they include actual species specific feats
 

What if you picked a race and a lineage and each current subrace had a named lineage instead (with mechanical support).

So at character creation you can pick elf (with all of the fluff) and then pick the high-elf lineage (with all of the mechanics). It all says elf, would that work for you.
If Race is nothing but fluff, then no.
 

Maybe, personally I loved the "unaligned" option and felt 4e alignment in general was an improvement, but didn't go far enough.
Unaligned was fine (and carried over into 5e), but the combined "good" and "evil" alignments, which were still distinct from lawful good and chaotic evil, respectively, were all-time stupid.
 

What if you picked a race and a lineage and each current subrace had a named lineage instead (with mechanical support).

So at character creation you can pick elf (with all of the fluff) and then pick the high-elf lineage (with all of the mechanics). It all says elf, would that work for you.

I was sort of alluding to that earlier (and in other threads), but I'd rather see the sub-races be generic and not race-specific. So you'd add the "Half-human lineage" to any race you chose. (The only race-specific lineages would be the default ones: Elf with Elven lineage, Dwarf with Dwarven lineage, etc.)

That particular examples opens up a can of worms....why not "half-X" with one X for every base race. But a better example is my "Denizen of the Underdark", where you make a Drow by adding that to Elf, but you could also add it to any other race.
 

You sir have yourself a deal!

ASI's in the current edition seem to be a pacifier for the removal of so much customization... which frankly I blame on Bound Accuracy making people so thirsty for literally any positive number on their character sheet from level to level.
Well we play with feats only and I don't think my players thirsty for additional numbers to add to their attack / defense modifiers. But then again we have played together since 1e and made an effort to remove modifiers form 4e, so perhaps we are different ;)
 

People saying 'you just say your an elf or a deep gnome, no difference'.

There IS a push to remove race, just as there is one to remove alignment

These things are driven by people outside wizards.

Where I've said that, it's been in the context of choosing a non-race lineage, like the 3 that are in UA. So you would have a choice between playing a Gnome mechanically (like you want), or playing a Vampire mechanically, that you also roleplay as a former gnome.

Maybe others have been saying something different; I haven't noticed.

EDIT: Oh, I see, @dave2008 is saying something like that. nvm.
 

People saying 'you just say your an elf or a deep gnome, no difference'.

There IS a push to remove race, just as there is one to remove alignment

These things are driven by people outside wizards.
Okay, so there is a push to remove the word race, not the concept. Everyone wants to still play fantasy critters like dragons, devilfolk, and cats. They just don't want the extra baggage that comes with the word race or implied monocultures or implied eugenic essentialism (All gnomes are inherently smart!)

That's the part that's just as garbage and as in need of excisement as alignment.
 

Well we play with feats only and I don't think my players thirsty for additional numbers to add to their attack / defense modifiers. But then again we have played together since 1e and made an effort to remove modifiers form 4e, so perhaps we are different ;)
I've only ventured into 5e a a couple of times, but I constantly found myself struggling to be more than mediocre at things. And then there was the game where enemies stopped progressing and we just fought more of the same guys because the DM was in love with the fact that you 'don't outgrow enemy types'. So it was ghouls as far as the eye could see. Forever. Sometimes they would have weapons if she felt we deserved a special treat.
 

Okay, so there is a push to remove the word race, not the concept. Everyone wants to still play fantasy critters like dragons, devilfolk, and cats. They just don't want the extra baggage that comes with the word race or implied monocultures or implied eugenic essentialism (All gnomes are inherently smart!)

That's the part that's just as garbage and as in need of excisement as alignment.
Call it Lineage, call it ancestry.

As long as I can point to an elf, and a dwarf, and see they are mechanically different, fine.

A human is not an elf is not a dwarf is not a halfling is not a Goliath.
 

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