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Revised CRs/ECLs continuation thread

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Sonofapreacherman said:
Howdy Upper_Krust.

Hiya mate! :)

Sonofapreacherman said:
You see, that's what I thought. I have no idea what Anubis thinks he's going on about.

Well then lets just let that whole thing lie.

Sonofapreacherman said:
All right then, solution or no, it's the best idea for rating lower level encounters so far (especially Challenge Ratings that fall between 0 and 0.9.

The key is how we split the unit between 0 and 1.

Sonofapreacherman said:
Okay, using this solution, however 'work in progress' it might be, a goblin (CR 0.3) rounds down to CR 0.25 or EL -3.

Which solution is this, I am sure I have touted a few possibilitiess

You could split 0 to 1 in half; into three or possibly into four. The middle option is perhaps the best but its also the most untidy.

Sonofapreacherman said:
Now this CR 0.3 rating also assumes that Size is *not* factored into your 0.5 racial calculations.

Ignore racial factors in tandem with class levels.

Sonofapreacherman said:
I asked you "specifically" to clarify this point in my last post, but Anubis suffered from an identity crisis and answered for you. If you could put this point to rest, that would be great.

Do any of my above comments help? Even I am prone to getting confused now and again.
 

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Howdy Upper_Krust.

Upper_Krust said:
You could split 0 to 1 in half; into three or possibly into four. The middle option is perhaps the best but its also the most untidy.
I agree. Splitting it into three is the most untidy solution. I think the quartering rule works better, but, once again, this is dependant on whether or not you count features like Size "specifically" as as racial abilities.

Below you say...

Upper_Krust said:
Ignore racial factors in tandem with class levels.
...which still isn't very clear. To me that says ... if you ignore racial factors, then you must also ignore class level factors. Is this right? Please, a simple yes or no would be great.

:)

Your above quoted reply, however, doesn't really answer my original question about Size. Making a conrete decision about this issue will help determine whether or not "thirding" or "quartering" (the 0 to 1 CR spectrum) is the way to go. I'll try to be more clear this time...

When calculating which racial abilities *do not* count towards total CR (because the total of those racial abilities "alone" do not exceed +0.5 CR) are the values for Size counted or not?

Upper_Krust said:
Do any of my above comments help? Even I am prone to getting confused now and again.
Happens to the best of us.

;)
 
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I think I have had my fill of the D&D Rules Forum for another year. Some people already moaning about off topic discussions, even though all I was doing was answering questions put directly to me. :rolleyes:

Incidently I just finished a hack em' up PC game called Severance: Blade of Darkness. Lots of fun, if you get the chance take a look (the game is about 2 years old and I am sure its a budget title at the minute). I haven't been able to finish my game before I recently upgraded because my old machine couldn't handle it so it was nice to finally put it to bed.

Sonofapreacherman said:
Howdy Upper_Krust.

Hiya mate! :)

Sonofapreacherman said:
I agree. Splitting it into three is the most untidy solution. I think the quartering rule works better, but, once again, this is dependant on whether or not you count features like Size "specifically" as racial abilities.

Indeed. Those racial abilities are an annoyance I'll have to deal with once and for all.

Sonofapreacherman said:
Below you say...

...which still isn't very clear. To me that says ... if you ignore racial factors, then you must also ignore class level factors. Is this right? Please, a simple yes or no would be great.

:)

Your above quoted reply, however, doesn't really answer my original question about Size. Making a conrete decision about this issue will help determine whether or not "thirding" or "quartering" (the 0 to 1 CR spectrum) is the way to go. I'll try to be more clear this time...

When calculating which racial abilities *do not* count towards total CR (because the total of those racial abilities "alone" do not exceed +0.5 CR) are the values for Size counted or not?

Absolutely, I agree the proof could well be in the pudding (so to speak) - in that getting the racial mods inclusion or exclusion determined will probably point us in the right direction with regards the fractional CRs.

Sonofapreacherman said:
Happens to the best of us.

Only temporary I assure you. ;)

Incidently as I mentioned over in the D&D Rules Forum I will likely add Create Spawn to the list of abilities that affect ECL more than CR.
 

Howdy Krust!

Been reading the thread on the rules forum. When you post the revised CR's of the MM and EHL creatures, will you please keep the decimals? It'll make it a lot easier for calculating the correct CR when modifying/advancing the critters on your own. Thanks!

And now for something else: I know this issue has been brought up before, but I have neither the time nor the patience to go through 1000+ posts ;)
I think that at low lvls both PC's and NPC's have very limited funds. This is especially true for NPC's. By my reckoning, a 5th lvl NPC fighter (~1560 gp) won't even be able to afford a MW sword, shield and a full plate!
Is it just me overlooking something or must PC's just get used to very few funds at low lvls?

Oh, and huury up with version 4, so that we all will have time to nitpick before the final release! ;)

Later,
 

Sorcica said:
Howdy Krust!

Hi Sorcica mate! :)

Sorcica said:
Been reading the thread on the rules forum. When you post the revised CR's of the MM and EHL creatures, will you please keep the decimals? It'll make it a lot easier for calculating the correct CR when modifying/advancing the critters on your own. Thanks!

Okay, its a little more work but I can see how that would help people out a bit. :)

Sorcica said:
And now for something else: I know this issue has been brought up before, but I have neither the time nor the patience to go through 1000+ posts ;)

If it has been brought up before then I have probably forgotten it anyway - so ask away! :D

Sorcica said:
I think that at low lvls both PC's and NPC's have very limited funds. This is especially true for NPC's. By my reckoning, a 5th lvl NPC fighter (~1560 gp) won't even be able to afford a MW sword, shield and a full plate!

Is it just me overlooking something or must PC's just get used to very few funds at low lvls?

Well a 5th-level PC would have 12,500 GP worth of equipment.

Whereas a 5th-level NPC would (as you outline) have 1,560 GP.

Of course these figures are just really general guidelines for the DM so if you wanted to give a 5th-level NPC a magic item or two then by all means go for it.

Sorcica said:
Oh, and huury up with version 4, so that we all will have time to nitpick before the final release! ;)

I look forward to the nitpicking! :D

Sorcica said:

Take care mate. :)
 

Does anybody have the A Garamond font...?

Hi all! :)

I reinstalled Pagemaker again and uploaded all my fonts but seemingly I am without the 'A Garamond' Font that I was using for a subheading in the IH.

Does anyone have that font? I have just spent and hour online trying to find the thing - with no success. I could have sworn I downloaded from some free font website, but I have tried half a dozen and can't find it.

Can anyone help me out?
 

Re: Does anybody have the A Garamond font...?

Upper_Krust said:
Hi all! :)

I reinstalled Pagemaker again and uploaded all my fonts but seemingly I am without the 'A Garamond' Font that I was using for a subheading in the IH.

Does anyone have that font? I have just spent and hour online trying to find the thing - with no success. I could have sworn I downloaded from some free font website, but I have tried half a dozen and can't find it.

Can anyone help me out?
Email sent ;)
 

Hey, UK, have you put in my revisions for the PC/NPC wealth yet? Your numbers simply give the NPCs far too little equipment, especially at lower levels.

I propose the following:

PC Wealth: (Level^3)*100
NPC Wealth: [(Level^3)*100]/4

Basically, keep your system for PC wealth, and for NPC wealth, simply take the PC wealth for those levels and divide by four. Simple, ya? On top of that, you get numbers that are pretty close to what treasure an encounter of that level should be worth.

Remember, an NPCs equipment to PCs is worth only half it's actual value. So look at this:

NPC Level 20: 200,000 gp Wealth/100,000 gp Value
Level 20 Encounter: 80,000 gp

See? PERFECT! Well, not perfect, but you get my point. Any which way, it's much better than what you do now.
 
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Re: Does anybody have the A Garamond font...?

Hey poilbrun mate! :)

poilbrun said:
Email sent ;)

Thanks, much appreciated. Although you sent me Garamond and it was technically 'AGaramond' I was looking for. Does anyone have that?

Funnily enough my formatting looks slightly different - I am wondering if this is because of the switch over to Windows XP?
 

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