Hiya mate!
Eldorian said:
Once again... I have to come out and say that fractional CRs are nonsense.
I can't agree with that.
I wouldn't proffer they were perfect, but the system is more accurate with them, than without fractional CRs, regardless of any other problems we encounter.
Eldorian said:
The system doesn't take into account ability modifiers, which, everyone must admit (except maybe anubis), do have some effect on gameplay, in terms of challenge.
Well it takes Ability Score modifiers for Size (and a few other things) into account.
One of the problems I have is trying to retrofit the system when WotC break their own parameters, typically with regards size based modifiers.
I have also been considering a modifier for low Intelligence, since I have given one for 'mindless'.
Eldorian said:
How can the system claim to be accurate to within a fraction of a CR if it doesn't take this into account? Indeed, how can it be accurate at all?
Challenge Rating revolves around what parallels PCs of a certain level. Unless you plan on penalising PCs for rolling up high ability scores (increased ECL) there is always going to be that element of luck about rolling up a character.
Eldorian said:
I'm actually beginning to lose faith in the system due to this lack.
Sorry to hear this mate.
I'm all ears as to your better solution...?
Eldorian said:
How can it approach accuracy if it doesn't take into account a major feature of the game?
Any DM can input Ability Scores as a factor if they so wish.
What you have to ask yourself is how detailed do you want to get?
Eldorian said:
Even with design parameters, a creature with the top of the line for his size catagory compared to a creature with bottom of the line is a huge difference in power.
Can you show me a creature that breaks the system without breaking the Design Parameters?
Eldorian said:
I mean, the system takes into account factors which have less significance than ability scores, like bonuses to skills and very situational abilities like burrowing and darkvision. I mean.. stupidmonster_1 with straight tens and darkvision is harder than stupidmonster_2 with straight 14s and normal vision?
The reason these take precedence is because they are non-standard, in that there is no give and take; unlike ability scores where PCs can roll up varying ability scores. Again, this comes back to high ability scores essentially being treated in a similar light to lucky dice rolls (which in effect they are).
Eldorian said:
I'm just thinking we can't get away with dropping ability scores, and the discussion on fractional CRs has brought this to light.
...just when I thought everything was going well too.
Appreciate the feedback nonetheless mate.