Revised DR

I don't think I'll like the new special material DR. Sounds like it will result in more record keeping and metagaming.

I am also warry about the new facing rules. Could someone who has the ChainMail rules elaborate? Are they going to have another entry for 'space filled'? Can my horse go through a 5 ft alley?
 

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I really like the idea of having resistances like 5/blunt, it's intuitive and can be overcome if necessary.

On the other hand, if the 15/holysilver stuff is what it sounds like, I'm not touching that crap with a 10' pole - it's an added complication I can really do without.

Anyone wonder what decent artifact-level weapons will look like with these rules? +5 keen, silver-coldsilver-coldiron-mithral-adamantite-meteoric iron-darksteel-quicksilver alloy with ironwood, duskwood and obsidian inlay, holy, unholy longsword?
 

Re: stupid...

RedSwan78 said:

I mean, the whole "silver weapon" thing.. Well, you need a silver weapon to hurt it, because it is a magical creature, right? Hmm.. what is a magical sword?
Well, I wouldn't call all such creatures with DR as "magical creatures." I mean a true werewolf is just that, a natural creature in a "natural fantasy world." Should they be affected by a magical weapon even if said weapon is not made of silver? Does enchanting a weapon automatically turn it into iron (vs. fey) and silver (vs. werewolf) at the same time?
 
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Several things come up with this change that we will need to wait on.

How many types of materials are we talking about?
Silver
Holysilver
Mithral?
Cold iron
Crystal?
Jade?
Admatium?

Are any of these stackable?
Silver
Mithril
Holysilver

Will there be 1 or more "Bane" spells to enchant normal weapons?

Will you be able to stack +X and Silver/Holysilver? if so why wouldn't you?

Will we start seeing more double weapons now with different materials on each head?

Using the new concept what is to stop you from making a double bladed axe (not double weapon) with different materials on each blade? How would damage be calculated?


It seems to me that any magic weapon given the cost would be made of at least 1 special material. Who would buy one that wasn't?

When everyone converts thier characters (suggestions for DMs and esp. Living campaigns) will we be allowed to upgrade our material as well since logicaly we would have made sure to make/purchase the weapon this way were the rules of the universe this way in the past?

If "Bane" lets another material go through material DR for a little more wouldn't you get your +5 Holysilver weapon baned against fey?

On a more general level:

What's the purpose? Seems just as silly to me that a were-creature is affected by a silver weapon costing +50gp but ignore a +5 weapon costing 100,000 gold. Were in the fantasy genre have you ever seen this before?

Seems to me this part of all the changes would be the first to be House Ruled by large numbers of players, and create the most problems with new material not being backwards compatible. Will there be some standard for converting DR 15/Holysilver to DR X/+X? or will this not be "options, not rules" like they talk about.

I have no problem however by adding the DR Blunt/Slashing/Pierceing part, at least makes sense.
 

Re: Re: stupid...

Ranger REG said:

Well, I wouldn't call all such creatures with DR as "magical creatures." I mean a true werewolf is just that, a natural creature in a "natural fantasy world." Should they be affected by a magical weapon even if said weapon is not made of silver? Does enchanting a weapon automatically turn it into iron (vs. fey) and silver (vs. werewolf) at the same time?

Werewolves have supernatural abilities, and thus are magical creatures.

Actually, were creatures might be a special case. I just checked the rules, and their DR is Extraordinary. I could accept weird, unusual (ex) DR being only breached by special weapons, and normal supernatural DR as being cut through with magic. As long as the extraordinary DR remained the exception and not the rule.

In any case, I now have to use werecritters in an AMF.
 


Holy Silver

I think that this has been misinterpreted.

I don't think he meant holy silver as a material. I think he meant weapon a silver +1 holy weapon. A weapon made of a pure metal (silver), enhanced to a +1 weapon, then given the holy quality.
 

I also like the new DR idea. Frankly, the beat all blender of GMW is boring at high levels. Give the monsters back some of their interasecrecies (horribly misspelled I'm sure).

This is a great way to give the DM back some of the power of high level combat. When your players can mow through enemies like paper, and introducing some of the strange DRs can send them running, then in my mind that's a good thing.

Of course, as many have said we're in a vaccum right now. We don't know if there will be new spells to create these materials. How much it will cost to have weapons of some of these materials, etc.
 

YES!!!!!

D&D is getting more and more Pratchettian every day.

IMO, every bar tender in the (supernatural) world should have a cudgel with a strip of cold iron, a strip of silver, that's been soaked in garlic oil, and with a piece of blanket on the end. After all they have to deal with customers of every sort and should get to be prepared for every possibility.

PS. and yes I do realize that 5 exclamtion points is the mark of a truly sick mind.
 

I can see this as being a clever idea -- perhaps too clever.

Advantages:
- Increased flavor. Makes the different material types versus demons and devils important for the first time.

Disadvantages:
- Very very not back-compatible. I hate the idea of a campaign that suddenly switches everyone's favored weapons in midstream for rules changes like this.

- Will end up expanding the non-specialness of magic items. Everyone's practically dripping with magic trinkets already. Now fighters are going to have even more motivation to carry around a satchel full of different magic swords ("Caddy, give me the 2-iron of flaming burst, if you please...").
 

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