Rhun's Greyhawk OMEGA Campaign (ToEE) - Continued


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Rhun

First Post
As noted in the OOC thread, sorry for the delays. I'll get the next IC post up tomorrow. Thanks for your patience.
 

Rhun

First Post
Ciaran's obscuring mist fills the troll's chamber and the stairwell, and you can hear the angry shout's of the trolls below you. You all withdraw up the stairs and around the corner, only to be faced with...a dead end.


OOC: We're not technically out of combat rounds at this point...so I'm keeping track of things in the background. But I figured this would be an easier way of getting us back on track. You are all currently on the Level 2 map.


PC Status
Merrick 27/31
Aeron 29/31, bless r5/40
Zirat 26/40
Deren 18/25
Ciaran 20/20

--- MAP POST ---
 

Aeron finishes his prayer of healing and, seeing that Zirat is the most injured of the bunch, reaches out to lightly touch the warrior for a small bit of healing. After quickly tending Zirat, Aeron hisses at Deren. "Get us out of here! There's bound to be a door there--though by our ill-fated luck of late, it's likely hidden." Aeron moves up the stairs to make room for Merrick.

[sblock=Actions]Cast cure minor on Zirat. Free action talk to Deren. Move to X74, if possible (trying to get out of the way to make room for front-line fighters).[/sblock]
 


InVinoVeritas

Adventurer
Delaying tactics, Ciaran thinks.

He reaches into his pouch, pulling up a sunrod. He strikes it against the ground, casts Mage Hand, and tosses the sunrod down the stairs, swinging it about with the spell. He only hopes that distracts them for a moment longer as the others do their job.
 

Dog Moon

Adventurer
Deren stops right at the edge of the wall, his mouth opening ever so slightly in shock. Snapping out of it, he nods in the Gladiator's direction as he quickly gets to work. "Don't fail me now," he prays to his Goddess as he searches the wall for the secret door.
 


Rhun

First Post
With Merrick's help (12 vrs DC10), Deren manages to find the catch and trigger the secret door (Deren search 19, +2 from Aid Another = 21). The wall opens, and you rush into the chamber beyond, slamming the secret door shut behind you.

Map & more coming shortly.
 

Rhun

First Post
The door slams shut on the roars and growls of the trolls below, the thick stone cutting off their sounds completely. You find yourselves in a massive octogonal chamber. Illumination seems to spring from everywhere...the ceiling, the walls, the floor, bathing the room in a milky radiance that gives the place a dim and eerie glow.

The floor of the place, upon which you stand, is about 15' below the main entrances to the room. Short, broad steps lead up to those polished brass portals. The ceiling vaults to a hieght of some forty feet above your heads. The stone of the chamber is of polished grey stone with whorls of glittering mica, and a swirling, eddying, softly glowing mist covers the floor.

In the center of the area is a great peirced square of bronze, ten feet to a side, set in a circular pit some five feet in depth. In the ceiling above the pit is a twenty foot diamet shaft leading upwards into darkness, mimicing the circular pit below it. Just to the south of the pit is a large slab of alabaster, eight feet long by two feet wide, and four feet in hieght. Atop it sets a pair of knives and a large bowl, all crafted of fine crystal. Flanking the pit are two crystal braziers, suspended from silver tripods on silver chains. Each gives off a faint, sickly smelling perfumed smoke.

The doors to the north is different from the others. More massive than the others and crafted of bronze instead of brass, these doors are chained, barred and locked, and silvery runes burn and writhe upon the portals' surface.



--- MAP POST ---
 

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