Rhun's I6: Ravenloft - IC Thread

At Ares words and Delkar's explanation Sarryx will nod, trusting in the Tiefling's knowledge of the dark things that walked the worlds. He will begrudgingly leave behind the room he paid for and follow the others outside

**************Outside***************
Sarryx fights against his instinctual desire to help whatever desperate creature is making such a cry, but decides that his guide knows more about this place than he. There would be time later to face this "vampyre" and then Sarryx could mete punishment upon him. A smile crossed his face at the thought of this and the draconic human entertained himself with thoughts of burning and freezing the creature...Yes his time would come.
 

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OOC: I'm going to pause a moment to wait for at least a couple more PCs to post...Nebten and S@s at any rate. I think most the others are still on vacation.
 

Milord. I noticed you whince at that house over yonder. What import has it to you? And while it normally takes a few more drinks to hear things, am I the only one who hears the sobbing in the winds?

Donner otherwise continues on following Ismark's lead.
 

As they walk,"Ismark -- what is that sobbing?"

He realizes that right now is not the time to investigate such things, especially since Ismark's shake of the head made Delkat assume that this has been an ongoing situation, which would most likely be still here tomorrow or the day after that...
 

There are many questions Ryan is eager to ask Ismark - about the situation, the vampyr and how to fight it, and Lord Strahd - but he figures that it is best to wait for the the privacy of the man's house.
 

"Mary, or Mad Mary as they call her now," says Ismark in response to the questions. "Her daughter, Gertruda, has gone missing...we've tried to console her, to no avail. Now she sits, barricaded in her home, crying and mourning. There is nothing you can do."

With that, he turns back, and continues his way down the road.
 

Ares

Could be mad Mary now ... but remember my friends
Ares issues a warning and nods to Donner and Delkat especially
The dark and sinister denizens of the land got a bag full of tricks to entice the pure hearted.
 

Soon enough, a weary looking mansion comes into sight, squatting behind a rusting iron fence. The iron gates are twisted and torn. The right gate lies cast completely aside, while the left swings crazily in the wind. The stuttering squeal and clang of the gate repeats with mindless precision. Weeds choke the yard, and press in with menace upon the house itself. Yet, against the walls, the weeds have been trodden under to form a path all about the domain. Heavy claw markings have stripped the once beautiful finish from the walls. Great black blottings tell of the fires that have assailed the walls. Not a pane of shard of glass stands in any of the windows; instead, they are all barred and barricaded with heavy planking; each plank is marked with stains of evil omen.
 

Donner whispers another prayer to the Lord of Lightning, lowering his eyes for only a moment. He then continues to scan the yard widly as he tightens the grip on his spear.
 

The courtyard is quiet and still for the nonce, except for the sound of the drizzling rain and the sway of the weeds and bushings in the cold breeze.
 

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