Ultimatecalibur said:This was originally posted by Richard Baker in the The one and only "Ask the Realms authors/designers thread" 3 on Wednesday.
Maaaybe. We haven't statted up a deity for fightin' just yet. The toughest thing currently in the game is Orcus, who's around level 33 -- so he's a tough fight for level 30 characters. Of course, Orcus is about the toughest demon, and there are other demon princes who sit in the high 20's.
We've kicked around the idea that a greater god like Moradin could handle Orcus, but couldn't handle Orcus and Demogorgon together. Hence, the greater gods are cautious about picking fights with demons, because you never know if Demogorgon and Grazzt are hiding just around the corner, waiting to jump out and ambush you. That would suggest that Moradin (or any greater god, really) is maybe something like level 37 or 38. He's going to be out of the reach of even 30th-level PCs. That's why I said that taking on a god might involve a whole chain of epic quests to line things up just right--to find the weapon, the place, and the time where you catch a Bane or Shar at their weakest.
So, to sum up: Any high-epic party will likely do in an archdevil, exarch, or demon prince somewhere in their last four or five levels of adventuring, possibly even two or three if the DM sets up the adventures that way. But taking out a greater power is probably something you only do once, and even then, you only do it if the DM decides to make it the theme of the last big adventure your characters have as mortal heroes. It's hardly working your way through Deities & Demigods in alphabetical order.
Interesting explanation about epic opponents isn't it?
Games work perfectly until people get involvedLi Shenron said:That seems a very reasonable approach to me. The gamers will certainly screw it up.
nick012000 said:Uhh... the Lady of Pain never acted through proxies, unless you count those rare occasions when she turned up with a dabus beside her doing her talking to be "acting through proxies".
Quartz said:I'm guessing that something like the Epic Level Handbook will come along in a year or so.
I would assume she falls under the 'right place at the right time' clause they mentioned. Any god stupid enough to step into sigil is in trouble, but I doubt she could exert much power elsewhere.dm4hire said:Wow, if the toughest dwarf god is only 38, I'd hate to run into the Lady of Pain.![]()
Anyone who can keep gods in check has got to be at the top of the food chain. I'd say she'd be at least lvl 40 if not 45 then, maybe even 50!!I remember when they first introduced her they said they'd never stat her out as they wanted her to give that awe of absolute power, so powerful no one could fathom how powerful she is.
hexgrid said:I hope not. Or at least, I hope the point of it isn't to add non-ending level advancement like the 3e version did. Doing this really screws with the meta-setting if you've already established the most powerful beings in the multiverse as being in the 30's, level wise.