NanocTheCivilized
Explorer
molonel said:Buffing is part of the game, and it's always been part of the game.
Anti-magic fields are scary once in a while, but they place a blinking neon sign above your DM if he or she uses they ALL the time that says, "Uncreative."
I don't suggest using them all the time - for one thing the spell is not available unless the game is at a point where 6th level spells are available. However, using it once in a while might make the PCs stop and think a bit - and, when all is said and done, buffing before every encounter is just as uncreative.
I'm not sure about buffing always being part of the game either. In 1e and earlier there are no 1st level buff spells except Shield and Sanctuary. Strength arrives at 2nd level, but it's not an optimal choice (Web or Stinking Cloud are much more effective). It wasn't really until the MU had enough spells per level that Strength came into play - say around character level 7 and higher. There was Polymorph Self and Other at spell level 4, but these contested with Dimension Door (knwon as the MU's ejector seat in my group

2e changed things somewhat, but it really is only with 3e that I've seen the proliferation of buff spells.
Nanoc