Ring of Invisibility

Jimlock

Visitor
Invisibility
By activating this simple silver ring, the wearer can benefit from invisibility, as the spell.

Faint illusion; CL 3rd; Forge Ring, invisibility; Price 20,000 gp.

Magic Rings

Activation
Usually, a ring’s ability is activated by a command word (a standard action that does not provoke attacks of opportunity) or it works continually. Some rings have exceptional activation methods, according to their descriptions.

Command Word
If no activation method is suggested either in the magic item description or by the nature of the item, assume that a command word is needed to activate it. Command word activation means that a character speaks the word and the item activates. No other special knowledge is needed.

A command word can be a real word, but when this is the case, the holder of the item runs the risk of activating the item accidentally by speaking the word in normal conversation. More often, the command word is some seemingly nonsensical word, or a word or phrase from an ancient language no longer in common use. Activating a command word magic item is a standard action and does not provoke attacks of opportunity.



Ok... so if I get this straight, A ring of invisibility is activated by a command word (a standard action that does not provoke attacks of opportunity) and then it affects the wearer as the spell for 3 minutes (1 min/lvl - CL 3rd). Upon striking an opponent the spell ends and the wearer has to spend another standard action (command word) in order to activate it anew, if he so wishes.

Also, the wearer has the option to speak the command word (standard action) any time during those 3min, so as to "recharge" the duration... as per

Same Effect with Differing Durations: When the same effect is cast more than once on the same target, the durations of the effects don’t stack. Each effect’s duration elapses normally.

Since Invisibility is Dismissible (D) as well as a spell that requires a verbal component, and since:

(D) Dismissible
If the Duration line ends with "(D)," you can dismiss the spell at will. You must be within range of the spell’s effect and must speak words of dismissal, which are usually a modified form of the spell’s verbal component. If the spell has no verbal component, you can dismiss the effect with a gesture. Dismissing a spell is a standard action that does not provoke attacks of opportunity.


...the wearer has the option to dismiss the ring's powers by speaking those "words of dismissal" (another command word) by taking a standard action that does not provoke attacks of opportunity.

Now, I assume that when the user removes the ring from his finger, the effect ends. Another take on this would be that the effect ends once the duration expires, no matter if the user keeps on wearing the ring. RAW does not specify what happens in such a case, even though it seems more logical that the effect ends upon removing the ring from the finger.

The action it takes to wear/remove rings, is not specified either, although it is probably a move action [like drawing/sheathing a weapon - Switch hands with an item (RC, p8)] that does not provoke an AoO (like switch hands with item).


...is this ok or am I missing something?
 

Greenfield

Adventurer
Most people play that the ring's effects don't expire in three minutes.

The key is that you "benefit from invisibility, as the spell", rather than actually having the spell cast on you.

It simplifies things a lot.
 

StreamOfTheSky

Adventurer
I've always seen it played correctly. As in, it expires every three minutes. And you can refresh it early while still invisible by overlapping the durations (actually not a bad idea to give some buffer against dispelling, too...). You just have to yell out "Command Word!" Well, whatever the command word is, but for almost a decade that's been a running joke in my groups that the command word for any magic item is "Command Word!" yelled really loudly.
 

Jimlock

Visitor
Most people play that the ring's effects don't expire in three minutes.
It is true that a lot of people play it like that, this is why I started this thread...

The key is that you "benefit from invisibility, as the spell", rather than actually having the spell cast on you.
The way I see it, "as the spell" means what it means... which is that you abide to the spell's descriptions. If there there was something different in respect to the spell they would have mentioned it, as they do for other magical items.
 

Greenfield

Adventurer
Some magic rings, such as Spell Turning, specifically state that they allow you to cast the spell on yourself.

Most others grant the power either for a specified period, specified number of uses, or they function continuously once activated.

You're the first person I've ever encountered who read that one as having a duration.

But I can see your reading. I read it as "benefit from invisibility", as in you gain the benefits of Invisibility, as distinct from "when activated, the spell casts Invisibility on you".

I guess that's why there are horse races.
 

Ahnehnois

Visitor
It's a murky area. I've played the duration as indefinite (until the user attacks anyway). Beyond trying to read into the rules text, I see two reasons to do this.

1. The thing costs 20,000 gp.
(Keeping in mind the default cost is around 11,000 gp by the always-an-adventure pricing rules). For 20k, you shouldn't have to reup every 3 minutes.

2. Constantly repeating the command word seems silly and antidramatic.

I would allow the user to dismiss it, and I would end the effect with the removal of the ring, but that's just me.

Rings

A ring is a circular metal band worn on the finger (no more than two rings per wearer) that has a spell-like power (often a constant effect that affects the wearer).
This text from Magic Item Basics seems to suggest the indefinite duration was intended, but it's hardly conclusive. Notice the word "spell-like" which gives a lot of leeway in interpreting whether the ring is casting a spell or not.
 
I've always seen it played correctly. As in, it expires every three minutes. And you can refresh it early while still invisible by overlapping the durations (actually not a bad idea to give some buffer against dispelling, too...). You just have to yell out "Command Word!"
Yes, this.

"As the spell" + "Spell = 1 minute / CL" + "CL 3" = 3 minutes per command word activation.

Funny bit about the command word. :D

I figure the upcharge vs. the 3 * 2 * 1,800 price is because invisibility is just damn useful to have at will.
 
Last edited:

Sekhmet

Visitor
Having an at-will ability with a duration seems annoyingly irrelevant. One round prior to the end of the duration, you just have to refresh it. You're never in combat during that time, the round spent is always an irrelevant factor in whatever you're trying to do.
Also, according to the very horrible magic item creation lists, a use activated or continuous Ring of Invisibility would cost 24,000 (2nd level spell x 3rd level caster x 2,000 GP x 2 for a spell measured in 1minute/level increments = 24,000gp), which is right about what the book charges for it's Ring of Invisibility, as opposed to the 10,800gp it would be if it were just a command word activation, which is nearly half of what the book charges.

Just wondering, what would you do with lets say, a ring of silence?
I made a Ring of Silence as a cursed item once. Muted the user without the user being aware of it when he attempted to use meaningful words (ie: cast a spell, give a motivational speech, etc). Caused quite a bit of confusion for a short while.
 

irdeggman

Visitor
OP - I go with the way you interpret the text.

From the FAQ

What is the duration of the invisibility granted by a ring
of invisibility?


In general, you should assume that any spell effect
mimicked by a magic item treats all variables of the effect as if
it were the spell cast with the item’s caster level. In this case,
the duration of the ring’s ability is the equivalent of an
invisibility spell cast by a 3rd-level caster (the ring’s caster
level): 3 minutes. Of course, nothing prevents a character from
activating the ring’s power more frequently than this (thus
ensuring a constant invisibility), as long as he’s willing (and
able) to spend the actions to do so.
Now the assumption is for any magic item that the caster level is the minimum required to cast the spell - in this case the default would a 3rd level caster.

It is possible to create a ring of invisibility with a higher caster level, but the cost would go up accordingly.

As far as justifying the 20,000 gp cost - well, the DMG talks about "adjusting" prices based on actual worth (pg 282) and look at the prices of the rings in general, especially around the same cost as the ring of invisibility - seems pretty reasonable for a relative "actual value" to me.
 

Ahnehnois

Visitor
I thought there might be an FAQ on it, but it deoesn't particularly change my mind on the subject. Just one of those things everyone has an opinion on, I guess.
 

StreamOfTheSky

Adventurer
The ring IS grossly overpriced, for sure. Just like Monk's Belt and a lot of DMG items. I recall how a lot of them drastically went up in price from 3.0 to 3.5, only for MIC to reign things in again and bring some sanity back to magic item pricing (funny how things come full circle, eh?). I wouldn't be opposed to continuously functioning. I just don't think that's what it does by RAW.
 

Jimlock

Visitor
It's a murky area. I've played the duration as indefinite (until the user attacks anyway).

This text from Magic Item Basics seems to suggest the indefinite duration was intended, but it's hardly conclusive.
I don't see anything murky about it.

Activation
Usually, a ring’s ability is activated by a command word (a standard action that does not provoke attacks of opportunity) or it works continually. Some rings have exceptional activation methods, according to their descriptions.


When there is a command word involved, durations comes into play, when not (or it works continually) the duration is infinite. The ring of invisibility requires activation, therefore, has a duration.

2. Constantly repeating the command word seems silly and antidramatic.
Having an at-will ability with a duration seems annoyingly irrelevant. One round prior to the end of the duration, you just have to refresh it. You're never in combat during that time, the round spent is always an irrelevant factor in whatever you're trying to do.
I disagree. The way I see it, it is much more dramatic and relevant, when a trespasser has to pay attention to when and where he "speaks" (command word) so as to refresh the duration. Timing your "refresh" when going into a castle full of guards and people that might hear you, is very challenging, fun and very dramatic!

...Imagine the trespasser waiting for the guards to make a pass down the narrow hallway, but then... the guards decide to stand/stay close to him and to have a chit chat or whatever have you...

...Now either the space is sealed by doors (opening them might reveal his presence), or the trespasser is lousy at Move Silently so he can't actually risk to move away from the guards so as to speak and refresh the effect...

I LOVE such challenges!!!:)



As for the cost... Come on guys... this is a RING OF INVISIBILITY!!! It SHOULD be expensive!!

...The One Ring was a ring of Invisibility (among other things:p)
 

Sekhmet

Visitor
I disagree. The way I see it, it is much more dramatic and relevant, when a trespasser has to pay attention to when and where he "speaks" (command word) so as to refresh the duration. Timing your "refresh" when going into a castle full of guards and people that might hear you, is very challenging, fun and very dramatic!

...Imagine the trespasser waiting for the guards to make a pass down the narrow hallway, but then... the guards decide to stand/stay close to him and to have a chit chat or whatever have you...

...Now either the space is sealed by doors (opening them might reveal his presence), or the trespasser is lousy at Move Silently so he can't actually risk to move away from the guards so as to speak and refresh the effect...

I LOVE such challenges!!!:)
Face wall.
Place hands over mouth.
Whisper command word.
Refresh duration.
No need to worry about guards overhearing, unless you're less than a foot away.
 

StreamOfTheSky

Adventurer
I always assumed command words were the same volume level as the vocal component of a spell. I recall reading that vocal components have the same Listen DC as the sounds of battle, but I cannot find where the heck I saw that now. All the components section says is: "A verbal component is a spoken incantation. To provide a verbal component, you must be able to speak in a strong voice."
 

Ahnehnois

Visitor
I don't see anything murky about it.

When there is a command word involved, durations comes into play, when not (or it works continually) the duration is infinite. The ring of invisibility requires activation, therefore, has a duration.
The rules issue wasn't whether it had a duration, the issue was what that duration was. As pointed out above, the ring's text makes it somewhat ambiguous as to whether the ring is casting an invisibilty spell (3 minute duration) or making you invisible (anyone's guess). The FAQ apparently goes for that first interpretation.

I disagree. The way I see it, it is much more dramatic and relevant, when a trespasser has to pay attention to when and where he "speaks" (command word) so as to refresh the duration. Timing your "refresh" when going into a castle full of guards and people that might hear you, is very challenging, fun and very dramatic!

I LOVE such challenges!!!:)
I can see that angle; that just isn't my style.
(My style breezes through and handwaves these sorts of things. My drama is what happens when the characters reach their destination. This kind of action-based drama is totally valid and fun, however.)

As for the cost... Come on guys... this is a RING OF INVISIBILITY!!! It SHOULD be expensive!!

...The One Ring was a ring of Invisibility (among other things:p)
Well, if Rings of Invisibility were in a low-magic world I guess they'd feel more powerful. In a world where any mid-level spellcaster has options for defeating invisibility, numerous monster abilities make it useless, and any important area is usually assumed to be protected by powerful magic...I just don't see it as being a game-breaking thing. A wand of Invis is 4500. The ring has the advantage of not running out of charges and being usable by noncasters, but I'm skeptical that it's really worth four and a half times as much on that basis.

I don't think I've ever seen a PC use one of these rings; I have them on NPCs every once in a while for convenience. If I were making a character, there's no way I'd send 20,000 gp on a ring that constantly has to be reactivated.
 

Advertisement

Top