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Ring of Wizardry (variant)

Thanee

First Post
Since the Ring of Wizardry is basically useless at all levels considering the exorbitant price, I thought about the following variant:

Ring of Wizardry I (10k) - doubles all 1st level arcane (base) spell slots.
Ring of Wizardry II (30k) - doubles all 1st and 2nd level arcane (base) spell slots.
Ring of Wizardry III (60k) - doubles all 1st thru 3rd level arcane (base) spell slots.
Ring of Wizardry IV (100k-120k) - doubles all 1st thru 4th level arcane (base) spell slots.

Bye
Thanee
 

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Hmmm, I don't mean to be picking on ya Thanee, but :).

Moderate (wizardry I) or strong (wizardry II–IV) (no school); CL 11th (I), 14th (II), 17th (III), 20th (IV); Forge Ring, limited wish; Price 20,000 gp (I), 40,000 gp (II), 70,000 gp (III), 100,000 gp (IV).

Are the old rings for reference.

*blink* wow, I just noticed something with the Epic Ring of Psionics/Wizardry. [Just brought this up on psionics board when someone asked about a Ring of Psionics extrapolated from the ELH]

The cost structure for Epic Wizardry is
5: 250,000
6: 360,000
7: 490,000
8: 640,000
9: 810,000

So, it's price formula is "SpellLevel"^2*1,000 * 10 (Epic Adjustment).

So, can get a nice formula at
1: 1,000
2: 4,000
3: 9,000
4: 16,000

Which may well admittantly be too cheap [and thus the 'epic' versions are too cheap as well].

Anycase, I'd perfer to see it follow a formula [even if the regular one doesn't! :P], but if you go with Wizardry 4 being 100,000, you do have a recursing pattern.

Cost of Previous Ring + This Ring Level * 10,000.

Of course, I can't offer much more help since I won't be running a game where that level of magic is 'desired to be increased' for some time [18th level party :P].
 

This way you also have the nice benefit that it is upgradeable via Forge Ring and you don't have to forge an entirely new one.

Bye
Thanee
 

The prices in the DMG are clearly a little wacky, but I think your costs are a little too good.

1) Item section lists bonus spell slot as Lvl^2*1000gp.
2) On average, a RoW will grant 5 slots of the relevant level. (4 for Wiz, 6 for Sor)
3) For the RoW, that's full price for the first slot, double-price for the other four. (or, lvl^2 * 9000gp)

Per that, the DMG rings should be priced as follows:
RoW 1: 9,000gp
RoW 2: 36,000gp
RoW 3: 81,000gp
RoW 4: 144,000gp

The DMG has actually priced the lvl 3 and 4 rings a goodly bit cheaper than they should actually cost, but overvalues the lvl 1 ring by over double.

For your additive rings, just sum them up.
 

I usually compare the prices with some Pearls of Power, which are - granted - not as good as a Ring of Wizardry, but still not so much apart either.

And, Reiella, the recursive pattern was what led me to the 100k, but it would be too cheap, probably. :)

The price must definitely be lower than the DMG one, if you go for the one spell level only rings.

Bye
Thanee
 

My PCs have now bought two rings of wizardry at full price. They love them. Don't lower the prices -- the rings are worth every copper, my players will tell you.

-- N
 

reiella said:
So, can get a nice formula at
1: 1,000
2: 4,000
3: 9,000
4: 16,000

Ignoring the multiplier for additional slots (those are no multiple different abilities anyways) on the same item and going by the x5 multiplier would then lead to:

I 5k
II 20k
III 45k
IV 80k

Pretty reasonable prices, really.

Or for the 1st - Xth versions:

I 5k
II 25k
III 70k
IV 150k

Those prices seem quite similar to mine, actually, just a bit more "stretched out".

Bye
Thanee
 

Nifft said:
My PCs have now bought two rings of wizardry at full price. They love them. Don't lower the prices -- the rings are worth every copper, my players will tell you.

I really don't see how, especially if your players are wizards and can get a lot more Pearls of Powers than the rings are worth for the same price.

I - 20 !!! (t-w-e-n-t-y) Pearls of Power I
II - 10 !! Pearls of Power II
III - 8 ! Pearls of Power III
IV - 6 Pearls of Power IV (so this one might actually be ok for a Sorcerer ;))

So, if your players are wizards, I must tell you, that they made a really bad deal there...

Bye
Thanee
 

THanee I think the advantage (if it is one) is that you can prepare twice as many different spells where as Pearl slimit you to recalling what you have already used. Dooubling spells but not variety.

For some wizards this could be important.

later
 

For many a wizard, variety is the spice of life. Consider not simply how many spells a Wizard can prepare, but how many different ones, and what great use he'll get out of those Pearls of Power in combination with his enhanced repertoire.

However, the thing that makes me think they're priced right is the glitter in my player's eyes when they find one --- or their deep, lasting bitterness when they lose one.

-- N
 

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