A debate is raging in another forum that I visit about rogues and magical traps. One argument is that, unless a magical trap leaves some physical evidence, then the rogue simply has no way to know it is there, thus negating his chance to disarm it.
The other argument is to go with the rules as written and allow the rogue to find and disarm purely magical traps, albeit with a fairly high DC.
The argument centers around casters, with Detect and Dispel Magic, excel over the Rogues at finding and bypassing magical traps.
All of this assumes that the rogue does not have access to items/magic which may allow him to detect a purely magical trap.
I am curious to see what opinions people here have as well.
The other argument is to go with the rules as written and allow the rogue to find and disarm purely magical traps, albeit with a fairly high DC.
The argument centers around casters, with Detect and Dispel Magic, excel over the Rogues at finding and bypassing magical traps.
All of this assumes that the rogue does not have access to items/magic which may allow him to detect a purely magical trap.
I am curious to see what opinions people here have as well.