Vyvyan Basterd
Adventurer
Well I find it off-putting that you can't understand why the way you approach concepts would be unsatisfactory for many players because of a lack of actual mechnical support for the concept and/or the amount of cost inherent in fulfilling the mechanical weight they want for the concept.
I haven't been clear enough. I do understand why my approach won't satisfy other players. As the DM of those players I would work with them to best realize the concept and mechanics they wish to achieve. I only have a problem when I'm completely satisfied with my concept and the approach I've taken to achieve it but others are unwilling to budge on basic class fluff. I can understand it in a case like the "Intersect Fighter" because that really pushes boundaries. But having a character that "fires up his blood" that isn't from a backwoods tribe seems more than reasonable IMO. I remember the discussion board complaints well regarding the induced illiteracy of the class, deriding the idea that only uneducated wilderness folk can "get mad," so I'm surely not the only one who believes that the class shouldn't be pigeonholed into the narrow background that many put it in, even if the standard fluff says so.