Newbie
First Post
Hello Everyone
I haven’t played in a game in quite awhile, although I have recently been inspired to run a lower magic campaign, this will have little effect on the actual spell casting classes, and a greater effect on the availability of magic items.
I have run into something I foresee as becoming a problem, one character wants to be a holy cleric of some undetermined FR god, and another player wants to be an honorable Knight like character, playing a fighter but actually adopting a heavy portion of the knights code from PHB II, the last player is a player that I have never played with or DM for and he seems to have his heart set on playing a hexblade. A character that is known to be greedy, selfish, and cannot be good. I’m worried that this player will, cause nothing but trouble and end up dying all to quickly.
I have tried to talk him into other classes but it doesn’t seem to have any effect. He has also tried, to explain to me how being greed can be used in a good way (again to no effect). Has anyone ever run into a situation where one of the players throws off what would have been a solid functioning party?
I want a portion of the very first quest showing the characters exactly where they came from, a small farming village. So they have good sense of their roots and hopefully adopt a “underdog” and “protecting the weak” ideals. But I really don’t want to go through all of the trouble, if the character is just going to die in the first two or three quests and re-role.
If you have any good stories of these disastrous players I would love to hear them.
Or if you have any suggestions to how to get this player on the same page as the others or visa versa, that would also be good to hear. I wouldn’t mind if they were all bad, or all good, or all greedy or whatever, as long as they are on the same page, I have played in games where they oppose, and its not fun to always “Mom” them, and nor does it really fit roleplaying to just ignore them either.
Thanks for any help.
Newbie
I haven’t played in a game in quite awhile, although I have recently been inspired to run a lower magic campaign, this will have little effect on the actual spell casting classes, and a greater effect on the availability of magic items.
I have run into something I foresee as becoming a problem, one character wants to be a holy cleric of some undetermined FR god, and another player wants to be an honorable Knight like character, playing a fighter but actually adopting a heavy portion of the knights code from PHB II, the last player is a player that I have never played with or DM for and he seems to have his heart set on playing a hexblade. A character that is known to be greedy, selfish, and cannot be good. I’m worried that this player will, cause nothing but trouble and end up dying all to quickly.
I have tried to talk him into other classes but it doesn’t seem to have any effect. He has also tried, to explain to me how being greed can be used in a good way (again to no effect). Has anyone ever run into a situation where one of the players throws off what would have been a solid functioning party?
I want a portion of the very first quest showing the characters exactly where they came from, a small farming village. So they have good sense of their roots and hopefully adopt a “underdog” and “protecting the weak” ideals. But I really don’t want to go through all of the trouble, if the character is just going to die in the first two or three quests and re-role.
If you have any good stories of these disastrous players I would love to hear them.
Or if you have any suggestions to how to get this player on the same page as the others or visa versa, that would also be good to hear. I wouldn’t mind if they were all bad, or all good, or all greedy or whatever, as long as they are on the same page, I have played in games where they oppose, and its not fun to always “Mom” them, and nor does it really fit roleplaying to just ignore them either.
Thanks for any help.
Newbie