Round V is OVER


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SNATCH ARROWS [GENERAL]
STUNNING FIST [GENERAL]


The first one because it's just dumb. How is catching the arrows better? How is that worth a feat?

The second one becasue nobody would even take it. If you want it, take a level of monk.

-Tatsu
 


Diehard and Diehard

It's so dreadful that I'd like to vote for it twice. Seriously, the 0 to -10 threshold is there to keep PCs alive, so that enemies think "ah, he's down, I'll attack the next guy". Being standing and fighting at -8 is just asking for a PK.

Failing the option to vote twice for the same feat :) , I'll take Improved Overrun. Has anyone ever used it?
 

ARandomGod said:
And Craft Staff as the second most useless and first most cost ineffective craft item feat left.

Craft Staff is quite good, really. Not for the cheap low-level stuff, but for moderate to high levels, it's really very useful, as you can put pretty much all spells in there, and they are all useful and effective, unlike with Wands, that only work for spells, that have no save, or low-level buffs. And you can craft a staff with basically only 25 charges or less (50 charges, but 2 charges per use) to build a cheaper staff. :)

Of course, it cannot compete with Craft Wondrous Item or Power Attack. ;)

Bye
Thanee
 

Snatch Arrows
Improved Unarmed Strike

Monks already get Improved Unarmed Strike and anybody else who wants to use his fists can either pick up a level of monk or get spiked gauntlets. Snatch arrows - I don't think I've ever seen anybody use this.

Pinotage
 


Al said:
Diehard and Diehard

It's so dreadful that I'd like to vote for it twice. Seriously, the 0 to -10 threshold is there to keep PCs alive, so that enemies think "ah, he's down, I'll attack the next guy". Being standing and fighting at -8 is just asking for a PK.

Diehard isn't for fighting when in the negative. It's for retreating and drinking healing potions when in the negative.

All you need is a DM who has his NPCs performing coups-de-grâce on fallen foes to convince you that the extra activity cushion of Diehard isn't that bad.
 


Improved Familiar [general], Improved Counterspell [general]

Improved Familiar isn't particular exciting to anyone outside of a mage, and even then it's not that great.

Never liked the counterspell rules.
 

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