[sblock=Dice Rolls]
Return to the Temple: TwistedMindInc (4d6=13, 4d6=21, 4d6=16, 4d6=17, 4d6=14, 4d6=16, 4d6=13)
That's...
11, 16, 14, 16, 13, 15, 12
Gareth Griffinshield's HP (8+2d8+1d12+12=33)
[/sblock]
Gareth Griffinshield
Half-Orc Ranger 3 / Barbarian 1
Chaotic Good
Str 18 (Place 16, +2 Racial)
Dex 16 (Place 15, +1 at 4th level)
Con 16 (Place 16)
Int 11 (Place 13, -2 Racial)
Wis 14 (Place 14)
Cha 10 (Place 12, -2 Racial)
BAB +4
AC 18 (Base 10, +5 armor, +3 Dex)
(Touch 13, Flat-footed 15, Raging 16)
HP 33 (8+2d8+1d12+12)
Speed 40
Fort +8 = +3 Ranger +2 Barbarian +3 Con
Ref +6 = +3 Ranger +3 Dex
Will +3 = +1 Ranger +2 Wis
Languages: Common, Orc
Attacks:
Orc Double Axe (single): Attack +10, Damage 1d8+7, Critical x3
Orc Double Axe (full): Attack +8/+8, Damage 1d8+5/1d8+2, Critical x3/x3
(+2 attack, +3 or +2/+1 damage while raging)
Composite Longbow: Attack +7, Damage 1d8+4, Critical x3
Feats: Track, EWP(Orc Double Axe), Two Weapon Fighting, Endurance, WF(Orc Double Axe)
Skills:
Jump +14 (+4 Str, 7 ranks, +4 Speed, -1 ACP)
Listen +8 (+2 Wis, 6 ranks)
Knowledge (Dungeoneering) +5 (5 ranks)
Knowledge (Geography) +7 (7 ranks)
Knowledge (Nature) +5 (5 ranks)
Knowledge (Nobility) +1 (1 rank)
Survival +11 (+2 Wis, 7 ranks, +2 synergy)
Skill Advancement:
L1 (Ranger): 24 points: Jump 4, Listen 4, K(Dung) 4, K(Geo) 4, K(Nat) 4, Survival 4
L2 (Ranger): 6 points: Jump 1, Listen 1, K(Dung) 1, K(Geo) 1, K(Nat) 1, Survival 1
L3 (Ranger): 6 points: Jump 1, Listen 1, K(Geo) 1, Survival 1, K(Nob) 1 (cc)
L4 (Barbarian): 4 points: Jump 1, Survival 1, K(Geo) 1 (cc)
Abilities:
Darkvision 60'
Orc Blood
Favored Enemy (Human) +2
Wild Empathy +3
Rage 1/day
Fast Movement (Speed 40)
Equipment:
Chain Shirt +1 (1250 gp)
Orc Double Axe +1/MW (2660 gp)
Composite(+4) Longbow (500 gp)
20 Cold Iron Arrows (2 gp)
Potion of Bull's Strength (300 gp)
4 Potions of Cure Light Wounds (200 gp)
Griffinshield Tabard (Free)
Backpack (2 gp)
Bedroll (1 sp)
Hammer (5 sp)
4 Pitons (4 sp)
Crowbar (2 gp)
Portable Ram (10 gp)
Silk Rope, 100' (20 gp)
Shovel (2 gp)
Waterskin (1 gp)
10 pieces Chalk (1 sp)
9 square yards Canvas (9 sp)
Grappling Hook (1 gp)
48 gp
Gareth's father, Edric, came from a family of noble warriors in the Ulek states. A wonderful, knightly man, he was the pride of the Griffinshields: a young, attractive, strong, chivalrous man whose Suel/Oeridian ancestry gave him a gorgeous shock of red hair and extra height on an otherwise hardy Oeridian frame. When rumors of problems came in around Hommlet, he saw this as his opportunity for fame and fortune, and traveled to battle the horrors of the Temple of Elemental Evil.
It came as a surprise to everyone when he returned. Gone was the chivalry from before. Edric became morose, angry, and could no longer look at his old life with any sense of pride. He would never talk about his experiences at the Temple, but they clearly wounded him greatly.
Edric eventually left, and carved out a homestead for himself in the Pomarj deserts. The remainder of his life was harsh, and short. Edric eventually married, had four children, and died when Gareth was ten years old. What the Griffinshields will not reveal, is that Edric married an orc.
Appearance: Gareth has his father's red hair and fair skin, but his brutish features belie his orcish heritage. Edric brought him up to be a clean, upstanding person, yet the realities of the Pomarj, and his Pomarj mother have limited this development. Gareth understands the value of caring for those less fortunate than himself, but he does not have the sense that the entire gamut of gentility is worthwile. After all, his father threw all the gentility away.
Gareth is heading back to the temple for some answers. What is the world really like? Does gentility matter, or is the brutality of the Pomarj truly the better way to live? Why did his father abandon his heritage? Will Gareth abandon his? What is there to abandon?