Count_Zero
Hero
I'm coming up on the end of the current D&D 5e campaign I'm running (Dragonlance: Shadow of the Dragon Queen) - the first campaign I've run at any length - and am starting to think about the next campaign would be. I had been thinking about doing Shadowrun using Cities Without Number, as it'd be mechanically similar, or running a Traveller campaign (probably Pirates of Drinax).
However, I've also been feeling a bit of an itch to run a megadungeon as well, as I've got a couple different ones I'd gotten through various bundles and Kickstarters (Arden Vul, Rappan Athuk, Lost City of Gaxmoor Caverns of Thracia, a couple others), and if not running them through 5e, trying OSE Advanced or even Shadowdark.
There's one bit of a thing though - we only meet once a month. I'm familiar with playing this sort of deliberate, kick-the-door down adventure on a weekly game. What advice would you give for making it more manageable for a monthly game?
However, I've also been feeling a bit of an itch to run a megadungeon as well, as I've got a couple different ones I'd gotten through various bundles and Kickstarters (Arden Vul, Rappan Athuk, Lost City of Gaxmoor Caverns of Thracia, a couple others), and if not running them through 5e, trying OSE Advanced or even Shadowdark.
There's one bit of a thing though - we only meet once a month. I'm familiar with playing this sort of deliberate, kick-the-door down adventure on a weekly game. What advice would you give for making it more manageable for a monthly game?

