S@squ@tch's Against the Giants - Team Gold


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Round 3

Initiative:

27 - Harpy? - Attempt to escape grapple (rolled a 22)
16 - Hudder - Move to C18, attack Harpy HIT for 11 damage
14 - Void -double move to D18
13 - Dreadnought - drop bow, charge to D20, attack Harpy - HIT for 7 damage
9 - Darv - nothing, ready action if bird gets up
6 - Domoris - Opposed move check - PASS, Natural attack HIT for 20 dmg + 1 CON
5 - Morph - Ready action - Lesser Orb of Fire if Harpy flies



Realizing the dire predicament, the weakened harpy shrieks and attempts to fight off the shifter.

A wicked smile spreads across hudders lips as he draws his waraxe while moving in to chop down the grappled beasty. Setting up a nice flanking angle for the warforged.

"Not so funny when ya be within the reach oh me blade, now do it ye feathered monstrousity?"

The gith breaks from his hiding spot along the wall and rushes towards the downed bird-creature. (unable to attack due to being 50' away vs 40' move speed)

When the harpy hits the ground, Dreadnought immediately charges forward, leaving his bow clattering to the ground as he draws his sword! Despite the weight of his armored feet on the flagstones, he rushes forward quickly and delivers an overhead slice to the harpy, opening up a gash along the dorsal wing edge.

Darv surveys the scene from the lift and nods approvingly of the tactics being employed.

Holding the bird thing down with his vice-like jaws, four legged Domoris stands, while holding the bird down (opposed grapple check won) and sinks his teeth once again into the birds shoulder, sapping it of its life energy.




Conditions:

Darv - (53/53) - Shield of Faith (78/80)
Hudder - (60/85) -
Morph - (20/49) - Invisibility (70/70)
Domoris - (62/66) - Grappling
Harpy - Grappling - 77 damage, covered in Tanglefoot bag goo, 3 STR damage, 2 CON damage

 

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Hudder, HP 60/85, AC 25, DR 5/magic, saves F+12/R+8/W+4

A wicked smile spreads across hudders lips as he draws his waraxe while moving in (to C18) to chop down the grappled beasty. Setting up a nice flanking angle for the warforged.

1d20+13=24, 1d10+7=11

"Not so funny when ya be within the reach oh me blade, now do it ye feathered monstrousity?"
[sblock=OOC]If they fell from the arial grapple, they would be prone now correct? If so add 4 to Hudders attack roll against the harpies AC without dex (from being in a grapple). Am I remembering any or all of this correctly? Its been a little while. :p[/sblock]
 
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(OOC - Sorry! I haven't been able to access Enworld for DAYS! And then I was gone all day Saturday.)

When the harpy hits the ground, Dreadnought immediately charges forward, leaving his bow clattering to the ground as he draws his sword! Despite the weight of his armored feet on the flagstones, he rushes forward quickly and delivers an overhead slice to the harpy as he arrived!

Free: Drop bow
Free (with movement): Draw sword.
Full Round: Charge attack harpy.
To hit: 25
Damage: 7
Roll Lookup

Current AC: 23 (dropped shield to use bow, but +2 dodge from stance this round)
Current HP: 111

[sblock=Readied maneuvers]Moment of Perfect Mind
Emerald Razor
Wall of Blades
Iron Heart Surge[/sblock]

[sblock=Stance]Absolute Steel: +10 to movement (30' total), +2 dodge to AC if moves 10' or more during round.[/sblock]
 


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