Patlin said:If Banion hits an image, his mindblade will remain charged and he will move 20' NW.
Patlin said:ooc: Could you update Banions position to 3 squares (20') NW of his current position? I don't think the map reflects his movement.
Manzanita said:Sure thing.
And how about this 'control sound' ability. If Nodis is able to do this as a readied action, would it prevent a spell with the verbal component from being cast?
Rae ArdGaoth said:Round 6:
"Nice one, mate!" Rasereit shouts to Ogrin as he fells another orc. The red-haired scoundrel grins and spins around, just in time to see Lothar make a break for the woods. "Oh yeah, tha's great! Run 'ome, ye worm!" Rasereit doesn't watch long enough to see Lothar get attacked. Razh hops over the ogre corpses and charges forward, as fast as he can. Even with his heavy breastplate, the dwarf moves with great speed and agility, flying past the commoners, Eusebius and company, and leaping over Juliana's fallen form, to come to a sudden halt right in front of Banion. "Oi, need some 'elp?" he breathes, panting from his dash. He crouches, his waraxe and his vicious shield at the ready, and laughs maniacally at his new foes.
OOC: 120' of movement available, let's put him just N of Banion.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.