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sarruth's request(game thread)

[sblock]Given all the powering down, I'll say up front that Ashon, my hexblade, is quite powerful (he's a death knight, since that's the only undead that fits his concept, and I wanted an undead...and therefore is fairly resistant to spells, and has good DR to most things). That said...if it's to much, I'm always perfectly willing to tone down anything and everything to come to a level with the rest of the party. Anything from dropping to level 8-9 to stripping abilities off the templates (there are several that could go instantly) Although, given the power I see here, and the fact that I'm not liable to abuse his super-powerful abilities, I think he'll be fine.

His mount/minions are also fairly strong, but the mount is the only one who will really be seeing any combat.

And Gareth? I'd be happy to give you a hand with spells if you need it. I'm told I'm half-decent at balancing home-brew.[/sblock]
 
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[sblock=OOC]It's less the balancing and more that I know..erm, NONE of the rules on spell research in-game. I can design spells all day long, but I don't know how Endeca does it IN GAME (all I know is that there's a definite process).

As to actually balancing the spells, I can do that. It's Chaos Magic, part of the balance is the fact that it can easily, very easily, say, "Screw you," and blast her.[/sblock]
 

[sblock=OOC]Whew. Irthos is finished, pending approval by Cog. I still haven't finished his companions (Iejir, the Sjach, etc.), but at least he's done.

Irthos is very similar to what he was before. The problem with XP surprisingly didn't cause that many things to change, after revisions- but there will definitely have to be some serious changes for his companions (notably, without level loss, only one person can be Spell-Stitched: Irthos himself). Also had to spend a lot more money on things like Permanent Spells, since Iejir doesn't have any Xp to spend (13150 gp for a Permanency casting for Rary's Telepathic Bond- ouch!).


Irthos is still strong, but his companions (in comparison to before, at least :P) were crippled. If he still needs to be taken down a notch, tell me, and I'll start cutting stuff.


Cog: I'd like you to look through Irthos's sheet before I do anything with it. The problem is, without his 7 pages of flavor text, his sheet is 14 or so pages long, and about 5 times the limit on PM length (I tried to be very thorough about what was going on in his sheet). I'm not sure what I should do about that. Should I just post him in the original spot (replacing the old version which was vetoed), so that you can review him that way?


Oh, another question (This probably applies to GG as well, so I'll post instead of PM): As written, a Death Knight does not have a cap listed for the level/hit dice of his undead minions, just that the total can't exceed twice his hit dice. I assume that you will be wanting to impose a cap?[/sblock]
 


[SBLOCK=OOC]Waking up to so many posts, what a treat:). Anyway, til, I'd like to thank you for all the trouble you went through (entirely because I messed up, sorry!) and the effort you made to explain everything, so in light of the size of his sheet , it would probably be best if you could post it instead of the old one. Also, I just looked at death knight on CK and came to the conclusion that they're like dwarves--none of the individual abilities are that huge, but together, it's very powerful. If there are any abilities that either of you think can go, please dump them. Also, either of you feel that your character could use some nerfs, I'd say +1~2 LA on the death knight, probably 2, but this bit isn't compulsory.


LG, I reckon Gideon can handle, well...practically anything better than me, but I could help if you like. As much as I'm honored that you'd stick with me for so many games, I doubt (although I do have some sequels planned, depending on how this all ends) that it will go as far as epic, sorry!:([/SBLOCK]
 

[sblock=OOC]Aww. Can I at least try to claim spots in the sequels?

And by the way - there IS no balancing Chaos Dimension. You just sit back and let it happen. Let me describe this to you - it take five rounds to cast the spell. On the first round, an Earth effect happens. The next round is Air, then Fire, then Water. After that, the Chaos Dimension is unleashed, causing TEN SEPERATE EFFECTS from the Wild Magic Surge table - TEN. It's CHAOS INCARNATE. IT BREAKS REALITY IN HALF.

Make sense?[/sblock]
 

[SBLOCK=OOC]Actually, I'm praying that all of you will join in for the sequels, as it's much, MUCH better to have the party as-is. Also, once you have the spell made, let me know, I may allow it at level 9 (hey, there's already gate and shapechange up there, I can hardly see CD, a spell that has a chance of blowing you apart as much as anyone else, being overpowered for that level.[/SBLOCK]
 

[sblock=OOC]I'd be willing to let go of a few of the DK's abilities, if it is deemed necessary. Perhaps the +4 Str, some of the DR, the SR, the Touch Attack, possibly the Fear aura... 'course, I'd much rather not give those up, but if necessary, then okay.


Cog: Any word on a minion level/hit dice (or possibly ECL) cap? Should I just assume that there isn't one?


Irthos's Sheet is up now for review.[/sblock]
 

[SBLOCK=OOC]Well, for DK, drop any bits that you think aren't appropriate. Personally, I'd rather you lost the touch attack (auto-healing yourself, Iejir and other undead), and the SR, but the fear aura seems somewhat appropriate (and face it, anyone going up against Irthos needs a fair warning, a fear aura is for their own good :p )

As for an HD cap, I'd say about 15, but I'd allow 16 if it's really necessary. Unfortunately, it's time I went to bed for a few hours (still sick) so I can't look at your sheet yet. GG, if you could do that for me, I'd appreciate it, as you're better at this than me.[/SBLOCK]
 

[sblock=OOC]Alright, let's get this done, shall we?[/sblock]

Once the elf hears Es's voice, it's only a matter of time before she's sprinting up to find her friend, unable to match Es's sheer speed but more than capable of taking reckless shortcuts that most people would consider insane - Endeca knows better. They aren't insane, merely different. And so it is that she rounds a corner and crashes into Es with a crash of glass and a surprised, "Oof!"

The chaos magus picks herself up before realizing who it is, "Es! I know about the temple - we were looking for you to go help. Come on, we gotta go tell Irthos that I found you!"
 

Into the Woods

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