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sarruth's request(game thread)

Ack...

[sblock=Frustrated...]

I posted a long... beautiful post and reposted grendle as well... all fixed up... and it appears that NOT one bit of either got saved somehow! :( Darn it... sigh...

Redoing it now. :(

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[sblock=ACK]I know the feeling, I did the same with my repost of Es. Now I found out she had a feat that is not permited cuz I read it's prereqs wrong, so I had to go back and rewrite and go back on skills ect...to make it all legal...then it didn't save...well now I think I have it...hope it saves...[/sblock]
 

Note... Grendle has been reposted...

[sblock=Notes]

I'll need approval for the changes I would imagine, lol.

She's mechanically quite a bit different although still the "same" character really. :D
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Differences...

okay...

Actual image I'm working on... not my original artwork... it's a collage and extreme photoshop job I'm assembling with a mix of my own stuff into it...
[sblock=image]
Grendle02.jpg

[/sblock]

[sblock=Changes]

45kxp --> 55kxp (used what Ink did and then subtracted the bought off level adjustment and xp cost for the bowyers bonded weapon (i.e. signature weapon) so that Grendle is actually still just 10th or 12th as a xvart like her base race is.)

Accelerated (+2LA) --> Unseelie Fey (+0LA) and Shadow Creature (+1LA bought off) (Dragon magazine and Tome of Magic respectively)

Bowyer 10 --> Bowyer 12
• BaB +10 --> +12
• two additional feats
• +2D8 HD
• +20 skill points
• Saves increased by 1
• etc.

Juggled feats
• Point Blank Shot (lvl 1)
• Precise Shot (bonus bowyer feat - lvl 1)
• Far Shot (flaw balance feat) --> Improved Maneuverability
• Exotic Weapon Proficiency(greatbow) (learned feat - class ability)
• Scent (flaw balance feat - lvl 1) --> Weapon Focus(greatbow)
• Rapid Shot (bonus bowyer feat - lvl 2)
• Quick Reconnoiter (lvl 3): you get a spot and scent check as free action each round
• Weapon Focus(greatbow) (bonus bowyer feat - lvl 4) --> Bowyers Defense
• Woodland Archer (lvl 6) --> Bonded Bowyer
• Manyshot (bonus bowyer feat - lvl 6)
• Greater Manyshot (bonus bowyer feat - lvl 8) --> Woodland Archer
• Shot on the Run (lvl 9) --> Darkstalker
• Bowyer's Defense (bonus bowyer feat - lvl 10) ---> Shot on the Run
---> • Improved Maneuverability (lvl 12)
---> • Greater Manyshot (bonus bowyer feat - lvl 12)

Slower land movement speed --> Perfect flight speed

Purchased magical bow --> Purchased magical bow enhanced as a signature weapon


Hmmm... I think that about sums it up... :D You're really going to have to go over the character though... sorry!
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[sblock=occ]I was going over Es for mistakes and found I made a boo boo in Es. I thought she could have rapid strike and improved rapid strike but it turns out she didn't have the prereq. BAB for it grrrrrrrrr. Put in Resounding Blow in it's place--changed out feats and skill prereq's to make the prereq's for resounding blow.[/sblock]
 

Mem raised her delicate hand from her studies for a second time in as many days. She had finished it. It could have been sooner but perfection was her craft, not impatience.

“But a touch of gold and the seed is planted.”

The noble sorceress should have been pleased how it reflected her own inner beauty, but that profligacy was reserved for those of a lesser breed—something felt by those whom controlled neither their own emotions nor others.

With a tiny whirl, it was off.
Her study, their humble meeting, room was empty with her towering outline once more.
 

[sblock=OOC]Um... I thought we were sticking with stuff from Crystal Keep and what could be viewed online?
Unseelie Fey [Dragon Compendium pg 222-223 originally printed in Dragon 304 (Feb 2003)]
• Type is changed to Fey.
• -2 Strength, +2 Dexterity, -2 Constitution, +2 Charisma
• Flight 2 x move speed (average) : Insect wings
• Season's Power (Summer Caress (Su)): Surrounded by warm verdant air of summer at all times. The unseelie fey is protected by a magic circle of nature. This ability functions much like a magic circle against evil except that it protects against attacks from all creatures of any alignment except for those of the animal, beast, fey or magical beast creature types. This continuous ability has a caster level equal to the unseelie fey's hit dice for all purposes.
• DR 10/cold iron (improves to 15/cold iron at 12th hd/level)
• Iron Vulnerability (Ex): The mere touch of iron (and steel) is painful to the unseelie fey dealing 1pt of damage. Weapons made of iron (or steel) deal an additional +1d6 damage. The fey's DR does protect it from this damage unless of course the weapon is a cold iron weapon in which case their DR is bypassed and an additional +1d6 damage is taken.
• Low light vision
• +4 racial bonus on intimidate checks
• Level Adjustment: +0
Holy God... how can that be LA +0? Magic Circle against everything (except animals, fey, and magical beasts), DR 10-15/Cold Iron, Flight at 2x land speed, Mental Attribute Bonus... Damn.

Also, the Shadow Creature template is LA +2, not +1.

One more thing... not to be a dousche, but I think you made a few miscaluculations with your equipment... by my count, you have over 90,000 gp's worth. Your Arm of Nyr (12500) + Gloves of Dex +4 (16000) + Bracers of Greater Archery (25000) is 53500 gp alone. Plus your Eye of Horus (13200) and Gouger (11117), as well as everything else.
At ECL 10, all we have is 49,000 gp.

edit: Last... Looking at the Bowyer, it seems to me like that its a fighter, except that, in exchange for having only 1/2 BAB for melee attacks and having -1 hit point per level, it gets a much better skill list, 6 skill points per level (2nd only to the rogue), a bunch of improved range abilities, and grants a higher crit with bows.... and gets to count to magically enhance his bow like a Kensai. Is this true?
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Feedback for all and Tiluvias99 responses too...

[sblock=Replay and Notes]
tiluvias99 said:
Um... I thought we were sticking with stuff from Crystal Keep and what could be viewed online?Holy God... how can that be LA +0? Magic Circle against everything (except animals, fey, and magical beasts), DR 10-15/Cold Iron, Flight at 2x land speed, Mental Attribute Bonus... Damn.

Nope, that was Cogs' original request but it quickly degenerated into additional stuff. As long as Cog okayed it it wasn't a problem, and we PMed it to him, that's why I need him to take a look at this and tell me how he wants it changed to accept it. The magic circle is a big deal but there are precedents for it, lol. The DR isn't that big of a deal against any humanoid wielding weapons, did you know that cold iron weapons cost merely double the base cost of a standard weapon? Also, she'll take +1d6 damage from any cold iron weapon thus it completely ignores her DR and then does the additional damage! Granted it's very high against non-humanoids such as most monsters, etc. but a warforged can easily have a DR 10/Adamantium I believe... and overcoming that's much pricier and works the same against non-humanoids, *shrug*. Flight... okay... but... raptorans gain flight as do a number of other races (with varying degrees) with no associated LA. Mental attribute bonus? Huh?

So.....

Negatively balanced Stats (-4 on two strong stats and +2 on a strong stat and +2 on a weak stat (cha is weak unfortunately when rated overall) --> one ding against
Flight --> one ding for
Magic Circle --> one ding for... maybe two
DR --> one ding for
Iron Vulnerability --> one ding against
Low light vision + racial bonus on intimidate checks... (wash)

Think we should set it at a +2 LA template then?

tiluvias99 said:
Also, the Shadow Creature template is LA +2, not +1.

Uhhh... this is not the Shadow Creature template Tiluvias99, this is the Dark Creature template from Tome of Magic on page 161... ;) If you look at it you'll see that it's quite different in what it grants you.

Tiluvias99 said:
One more thing... not to be a dousche, but I think you made a few miscaluculations with your equipment... by my count, you have over 90,000 gp's worth. Your Arm of Nyr (12500) + Gloves of Dex +4 (16000) + Bracers of Greater Archery (25000) is 53500 gp alone. Plus your Eye of Horus (13200) and Gouger (11117), as well as everything else.
At ECL 10, all we have is 49,000 gp.

Hmmm... you're right, lol. I didn't pay any attention to my totals, heh. I use a very very very complex excel spreadsheet I built to handle gear and it bases the total available coin on character level, lol. Since the xvarts have the -2 la my sheet used a calculated level of 12th, lol. I'll have to fix that in my excel formula... never applied a negative ECL, lol. Easy enough to fix though... I'll drop the bracers... -25k, drop the eye of horus -13k. Hmmm... the total appeared to be 88k... adjusted properly it's 49k... that put's me below by 129g1s6c... done. Thanks for drawing this to my attention quickly Tiluvias99... got my function fixed now, lol. :D

As soon as I get things ironed out with Grendle I'll start posting. Sorry about the delays all!
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[sblock=OOC]
Nope, that was Cogs' original request but it quickly degenerated into additional stuff. As long as Cog okayed it it wasn't a problem, and we PMed it to him, that's why I need him to take a look at this and tell me how he wants it changed to accept it. The magic circle is a big deal but there are precedents for it, lol. The DR isn't that big of a deal against any humanoid wielding weapons, did you know that cold iron weapons cost merely double the base cost of a standard weapon? Also, she'll take +1d6 damage from any cold iron weapon thus it completely ignores her DR and then does the additional damage! Granted it's very high against non-humanoids such as most monsters, etc. but a warforged can easily have a DR 10/Adamantium I believe... and overcoming that's much pricier and works the same against non-humanoids, *shrug*. Flight... okay... but... raptorans gain flight as do a number of other races (with varying degrees) with no associated LA. Mental attribute bonus? Huh?
Warforged just get 2/Adamantine, with Adamantine body.
Magical Cold Iron costs 2,000 extra, not just double... and is normally rare.
Mental Attribute bonuses are huge for any caster, because you get +1 to DC and Bonus Spells.
Still though, if Cog approved it, then cool :) No problems at all.
Think we should set it at a +2 LA template then?
If Cog said it's fine at +0, then it guess it's fine at +0 :) Personally, I'd place it around +2 just because of the Magic Circle and massive DR. If the DR was cut to 5 or less, the Magic Circle was removed, and it gained a flight progression like the raptoran, then +0.
Uhhh... this is not the Shadow Creature template Tiluvias99, this is the Dark Creature template from Tome of Magic on page 161... If you look at it you'll see that it's quite different in what it grants you.
Sorry, my mistake. Your previous post said that you were adding Unseelie Fey and the Shadow Creature template.

Good luck with your equipment.[/sblock]
 
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