Forrester said:First of all, what rules are you talking about? Are you saying that this retarded Acid Test is Official and thus cannot be questioned?
Retarded? I suppose you have a better (meaning, more accurate and still practical) method?
And, when speaking of the Half-Ogre, yes those rules are official ... after all, botht eh Halfogre and those "retarded" rules, are form the exact same product.
And if you really think that it's the only level for which a half-ogre beats a half-orc, you're a dolt.
If you, for some reason, cannot refrain from unprovoked name-calling ... perhaps you should instead try to refrain from posting.
Do half-ogre Fighter6 vs half-orc Fighter7.
Another too convenient breakpoint, again the Fighter(7) level gives only BAB and level.
Do ANY comparison above those levels. Hell, you could probably even do half-ogre Fighter5 vs half-orc Fighter6. Yeah, the half-orc has an iterative attack, but he's still going to get sliced in two.
A different comparison that. The Halforc also has a new feat as a fighter, and a new feat as a characetr. Two feats.
At that level, the Halfogre gives up two feats, +1 BAB and the first iterative attack, and a HD ... for a comparative +4 strenght, +4 CON, +4 NAtural armor, and being Size LArge (which imposes a -1 to AC and attacks, but grants reach) -- in comparison to the halforc, of course.
It's not QUITE so clear that the halfogre is going to always be the superior fighter; it depends entirely on what KIND of fighter you want. I daresay, it's not clear at all. Might it USUALLY be better? Sure, maybe.
So what?
Halflings are usually better at beign rogues than anyone else; should we penalise them for that?
Do the math. In fact, that's probably too much of a hardship -- READ the math. Lord knows its been posted enough in this thread. It's really not rocket science.
Again -- if you cannot refrain from being needlessly insulting, refrain from posting. Walk away, cool off, find a new thread to read and reply to.
I have taken the "Devils advocate" stance WRT the Half-Ogre simply to see the whole thing examined as thoroughly as possible. Personally, I think it'd be best if the HalfOgre was a 2HD Giant first and foremost (since then, the BAB, hp, skill points, etc, etc, would be lower even with a "mere" +1 ECL adjustment -- Giant HD aren't worth as much, to a Tank-style fighter, as Fighter levels are. Having half the HD of an Ogre would also be -thematically- correct. I can also see dropping the NAtural Armor to +3, instead of +4. A marginal difference, but added to making it a 2HD monster race (beginning ECL3 without class levels), would probably balance it uite nicely.
As for reading the math: I have, and I have poked holes in it, left and right -- all the while trying very hard to remain as scrupulously civil as I could.
Please return the courtesy of similar effort to maintain civility on your part -- or just drop the issue entirely.