Pbartender said:Certainly, but think of it this way... If a terrorist squad is threatening a city with a nuclear bomb, and you are the FBI/CIA/SWAT action heroes, it's the police who are coming to you to take these guys out, not the other way around. The local police simply aren't trained or equipped to take care of that magnitude of threat.
Great, and if that's the role that the PCs play in the city, if they really are the elite law enforcement then I think it does make sense - though I suspect if a SWAT team trying to take out a nuclear bomb threat were to request a police barricade around the area then they wouldn't be put in a lunatic asylum. In fact, I bet you SWAT would get whatever it asked for in that situation. Also, a typical SWAT team would far exceed the average party in number of people. Asking four people to save your city from destruction ("let us know when you're done and make sure we get 10% of the loot") is crazy (outside of a superhero mileiu I suppose).
If, on the other hand, the city is putting it's survival in the hands of a bunch of drifters with weapons, then that city has problem.
Pbartender said:Likewise for D&D town guards vs. a BBEG armed with an Evil Artifact. Town guards might give all the help they can, but they will admittedly be out of their league and looking to the PCs to do the dirty work.
The response in this thread has been "if the town guards help then the adventure will be too easy." So this doesn't seem to me to be a case of the town guards being truly out-classed, but simply that the DM doesn't not take into account the actions of NPCs other than the BBEG in designing the scenario. It's the BBEG that's in danger of being outclassed.