HonJull said:Is there a list somewhere of what the different contries and/or major cities import/export? I've seen some of them in a few of the books, but not in others. Am I missing it, or is it not there? =)
Will said:Hi, I did the Asaatthi subraces... I don't know how it appears in the book, but the intent was to provide tweaks from the standard. That is, assume 3 racial hit dice. Apologies for lacking feats and skills, but again, assume the standard. There were some tight space constraints, so I tried to be as economical as possible. CR shouldn't be tremendously different, though I'd adjust the misbred CR modifier to race +1 (I had set it as +3, which is silly), and a CR of 2 for the Lowest ones.
My estimation was that similar spellcasting levels stack. That is, normal Asaatthi + 5 wizard levels casts as an 8th level wizard, though only has 1 bonus feat and 5 levels toward a familiar.
JoeGKushner said:Hearing from two of the authors is a plus. I can understand there being 'space restrictions' but if you look at the book, it doesn't appear that there are any space restrictions on size or layout.
Maybe I'm just getting grumpier as I get old or just more picky as there is so much material out.
...
Maybe it's just feeling less satisfied with SL books in general. Faithful and Forsaken isn't looking too good, didn't like that Penumbral Pentagram bit, the Creature Collection Revised still had some issues and still used that dog ugly art. I like SL but these books are starting to pushing my buttons the wrong way.
Trickstergod said:Well, at the very least, you're not alone in your diminishing satisfaction. For me, it was first drifting towards aspects of D&D that just never jived with me, such as psionics, that I can at least acknowledge other folk like, and then just bland to poor writing to go along with the consistently bad mechanics. There's also the recent references in a couple of books to templates or monsters that didn't show up in the books which they were supposed to show up in, and still haven't made any appearance yet.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.