JoeGKushner
Adventurer
Termana
So what is your overall impression of Termana?
I like it but at the same time, have some trouble with it. The various elf empires are very cool, ranging from Melnibonean wanna bes with demon summoners and deacadent fools, to tired warriors waiting for the last battle.
I like the ghoul king bit. It's always good to have undead and their restless masters. I like the whole Blood Bayou bit and the Carnival. Very creepy. One day I do hope to see a mystic Carnival that isn't evil though.
I don't like the whole Charduni Empire bit though. They manage to take over almost all of Chelspad and couldn't even do it on their own country to two different parts. It's like their either really lucky when they moved west or really stupid on their home territory.
Unlike some, I like the whole psionic aspect and find it very interesting that they have so much material here that you could, don't have to, but could work into your campaign. I was a little disappointed at the lack of coverage on the various city states not covered in the countires though. No maps, no stat blocks on the cities and just a little too vague for me.
I don't like that you need the Gazatteer to get the stats for the PC races of the setting. Don't get me wrong, I know that that book is meant more as a PC supplement but as they talk about gnolls as PCs, having the actual stats in this book would've probably been a good thing.
Overall pretty interesting. One thing that seems very strange is none of the human nations really stood out from the rest. About the only one that i can recall off the top of my head is the Virduk's Promise (sp?) because its tied into tthe other setting.
So what is your overall impression of Termana?
I like it but at the same time, have some trouble with it. The various elf empires are very cool, ranging from Melnibonean wanna bes with demon summoners and deacadent fools, to tired warriors waiting for the last battle.
I like the ghoul king bit. It's always good to have undead and their restless masters. I like the whole Blood Bayou bit and the Carnival. Very creepy. One day I do hope to see a mystic Carnival that isn't evil though.
I don't like the whole Charduni Empire bit though. They manage to take over almost all of Chelspad and couldn't even do it on their own country to two different parts. It's like their either really lucky when they moved west or really stupid on their home territory.
Unlike some, I like the whole psionic aspect and find it very interesting that they have so much material here that you could, don't have to, but could work into your campaign. I was a little disappointed at the lack of coverage on the various city states not covered in the countires though. No maps, no stat blocks on the cities and just a little too vague for me.
I don't like that you need the Gazatteer to get the stats for the PC races of the setting. Don't get me wrong, I know that that book is meant more as a PC supplement but as they talk about gnolls as PCs, having the actual stats in this book would've probably been a good thing.
Overall pretty interesting. One thing that seems very strange is none of the human nations really stood out from the rest. About the only one that i can recall off the top of my head is the Virduk's Promise (sp?) because its tied into tthe other setting.